/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | victory.c | 103 #define LOG_SOUND 0 macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | victory.c | 103 #define LOG_SOUND 0 macro
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/dports/multimedia/sabbu/sabbu-0.3.0/Source/ |
H A D | util.h | 11 #define LOG_SOUND 1 macro
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/ |
H A D | victory.c | 105 #define LOG_SOUND 0 macro
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/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | midxunit.cpp | 15 #define LOG_SOUND (1 << 3) macro
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H A D | midwunit.cpp | 15 #define LOG_SOUND (1 << 3) macro
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | midxunit.cpp | 15 #define LOG_SOUND (1 << 3) macro
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H A D | midwunit.cpp | 15 #define LOG_SOUND (1 << 3) macro
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/dports/emulators/mess/mame-mame0226/src/devices/sound/ |
H A D | gaelco.cpp | 44 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
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H A D | x1_010.cpp | 63 #define LOG_SOUND(...) do { if (VERBOSE_SOUND) logerror(__VA_ARGS__); } while (0) macro
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H A D | pokey.cpp | 86 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
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/dports/emulators/mame/mame-mame0226/src/devices/sound/ |
H A D | gaelco.cpp | 44 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
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H A D | x1_010.cpp | 63 #define LOG_SOUND(...) do { if (VERBOSE_SOUND) logerror(__VA_ARGS__); } while (0) macro
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/dports/emulators/mess/mame-mame0226/src/osd/modules/sound/ |
H A D | sdl_sound.cpp | 33 #define LOG_SOUND 0 macro
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H A D | direct_sound.cpp | 42 #define LOG_SOUND 0 macro
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/dports/emulators/mame/mame-mame0226/src/osd/modules/sound/ |
H A D | sdl_sound.cpp | 33 #define LOG_SOUND 0 macro
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H A D | direct_sound.cpp | 42 #define LOG_SOUND 0 macro
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/ |
H A D | x1_010.c | 58 #define LOG_SOUND 0 macro
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H A D | pokey.c | 91 #define LOG_SOUND(x) logerror x macro 93 #define LOG_SOUND(x) macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/ |
H A D | x1_010.c | 58 #define LOG_SOUND 0 macro
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H A D | pokey.c | 85 #define LOG_SOUND(x) logerror x macro 87 #define LOG_SOUND(x) macro
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/dports/games/warzone2100/warzone2100/lib/framework/ |
H A D | debug.h | 163 LOG_SOUND, enumerator
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/ |
H A D | x1_010.c | 63 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
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/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/ |
H A D | x1_010.c | 63 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/ |
H A D | pokey.c | 81 #define LOG_SOUND(x) logerror x macro 83 #define LOG_SOUND(x) macro
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