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Searched defs:LOG_SOUND (Results 1 – 25 of 32) sorted by relevance

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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/
H A Dvictory.c103 #define LOG_SOUND 0 macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/
H A Dvictory.c103 #define LOG_SOUND 0 macro
/dports/multimedia/sabbu/sabbu-0.3.0/Source/
H A Dutil.h11 #define LOG_SOUND 1 macro
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/
H A Dvictory.c105 #define LOG_SOUND 0 macro
/dports/emulators/mess/mame-mame0226/src/mame/machine/
H A Dmidxunit.cpp15 #define LOG_SOUND (1 << 3) macro
H A Dmidwunit.cpp15 #define LOG_SOUND (1 << 3) macro
/dports/emulators/mame/mame-mame0226/src/mame/machine/
H A Dmidxunit.cpp15 #define LOG_SOUND (1 << 3) macro
H A Dmidwunit.cpp15 #define LOG_SOUND (1 << 3) macro
/dports/emulators/mess/mame-mame0226/src/devices/sound/
H A Dgaelco.cpp44 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
H A Dx1_010.cpp63 #define LOG_SOUND(...) do { if (VERBOSE_SOUND) logerror(__VA_ARGS__); } while (0) macro
H A Dpokey.cpp86 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
/dports/emulators/mame/mame-mame0226/src/devices/sound/
H A Dgaelco.cpp44 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
H A Dx1_010.cpp63 #define LOG_SOUND(...) do { if (VERBOSE_SOUND) logerror(__VA_ARGS__); } while (0) macro
/dports/emulators/mess/mame-mame0226/src/osd/modules/sound/
H A Dsdl_sound.cpp33 #define LOG_SOUND 0 macro
H A Ddirect_sound.cpp42 #define LOG_SOUND 0 macro
/dports/emulators/mame/mame-mame0226/src/osd/modules/sound/
H A Dsdl_sound.cpp33 #define LOG_SOUND 0 macro
H A Ddirect_sound.cpp42 #define LOG_SOUND 0 macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A Dx1_010.c58 #define LOG_SOUND 0 macro
H A Dpokey.c91 #define LOG_SOUND(x) logerror x macro
93 #define LOG_SOUND(x) macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A Dx1_010.c58 #define LOG_SOUND 0 macro
H A Dpokey.c85 #define LOG_SOUND(x) logerror x macro
87 #define LOG_SOUND(x) macro
/dports/games/warzone2100/warzone2100/lib/framework/
H A Ddebug.h163 LOG_SOUND, enumerator
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/
H A Dx1_010.c63 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/
H A Dx1_010.c63 #define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0) macro
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/
H A Dpokey.c81 #define LOG_SOUND(x) logerror x macro
83 #define LOG_SOUND(x) macro

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