/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | pcx.c | 28 void LoadPCX(char *name, byte **pic, byte **palette, int *width, int *height){ in LoadPCX() function
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/dports/games/quakeforge/quakeforge-0.7.2/libs/image/ |
H A D | pcx.c | 50 LoadPCX (QFile *f, qboolean convert, byte *pal) in LoadPCX() function
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/dports/games/maxr/maxr-0.2.9/src/ |
H A D | pcx.cpp | 109 AutoSurface LoadPCX (const std::string& name) in LoadPCX() function
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/dports/graphics/xv-m17n/xv-3.10a/ |
H A D | xvpcx.c | 47 int LoadPCX(fname, pinfo) in LoadPCX() function
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/dports/japanese/xv/xv-3.10a/ |
H A D | xvpcx.c | 47 int LoadPCX(fname, pinfo) in LoadPCX() function
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/dports/graphics/xv/xv-3.10a/ |
H A D | xvpcx.c | 47 int LoadPCX(fname, pinfo) in LoadPCX() function
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_image.c | 87 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_image.c | 87 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/vavoom/vavoom-1.33/utils/common/ |
H A D | imglib.cpp | 103 static void LoadPCX(const char *filename) in LoadPCX() function
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/dports/audio/ocp/ocp-0.2.90/goodies/wap/ |
H A D | wap.cpp | 373 int LoadPCX(FILE *fp, uint1 *outpix, uint1 * pal, int* width, int* height) in LoadPCX() function
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/ |
H A D | lbmlib.c | 410 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | lbmlib.c | 411 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | lbmlib.c | 411 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/ |
H A D | lbmlib.c | 413 void LoadPCX( char *filename, byte **pic, byte **palette, int *width, int *height ){ in LoadPCX() function
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | lbmlib.c | 411 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | lbmlib.c | 411 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | gl_warp.c | 441 void LoadPCX (FILE *f) in LoadPCX() function
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | Image_files.cpp | 378 static void LoadPCX ( const char *filename, byte **pic, byte **palette, int *width, int *height, in LoadPCX() function
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/ |
H A D | lbmlib.c | 431 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/ |
H A D | lbmlib.c | 433 void LoadPCX( char *filename, byte **pic, byte **palette, int *width, int *height ){ in LoadPCX() function
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/ |
H A D | imagelib.c | 465 void LoadPCX( const char *filename, byte **pic, byte **palette, int *width, int *height ) in LoadPCX() function
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/dports/games/OpenLara/OpenLara-b4b19f2/src/ |
H A D | texture.h | 230 static uint8* LoadPCX(Stream &stream, uint32 &width, uint32 &height) { in LoadPCX() function
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_warp.c | 371 static void LoadPCX (FILE *f) in LoadPCX() function
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_image.c | 432 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_image.c | 432 void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) in LoadPCX() function
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