Searched defs:MAT_SPECULAR (Results 1 – 6 of 6) sorted by relevance
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/OceanDemo/include/ |
H A D | MaterialControls.h | 22 GPU_VERTEX, GPU_FRAGMENT, MAT_SPECULAR, MAT_DIFFUSE, MAT_AMBIENT, MAT_SHININESS, MAT_EMISSIVE enumerator
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/OceanDemo/include/ |
H A D | MaterialControls.h | 22 GPU_VERTEX, GPU_FRAGMENT, MAT_SPECULAR, MAT_DIFFUSE, MAT_AMBIENT, MAT_SHININESS, MAT_EMISSIVE enumerator
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/dports/x11-toolkits/gtkglextmm/gtkglextmm-1.2.0/examples/ |
H A D | logo.h | 109 static const float MAT_SPECULAR[4]; variable
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H A D | logo.cc | 282 const float Model::MAT_SPECULAR[4] = { 0.5, 0.5, 0.5, 1.0 }; member in Logo::Model
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/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/ |
H A D | ShaderManager.hpp | 169 MAT_SPECULAR = (1<<9), enumerator
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/dports/graphics/Coin/coin-Coin-4.0.0/src/3ds/ |
H A D | 3dsLoader.cpp | 199 #define MAT_SPECULAR 0xA030 macro
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