Home
last modified time | relevance | path

Searched defs:MAX_BARRELS (Results 1 – 3 of 3) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/draw/
H A Ddraw_actor.c212 const gunstate_e barrelStates[MAX_BARRELS], const bool isGrimacing, in GetCharacterPics()
237 const gunstate_e barrelStates[MAX_BARRELS], const bool isGrimacing, in GetUnorderedPics()
382 const WeaponClass *gun, const gunstate_e barrelStates[MAX_BARRELS]) in ReorderPics()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Ddefs.h58 #define MAX_BARRELS 2 macro
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogsed/
H A Dchar_editor.c813 const gunstate_e gunStates[MAX_BARRELS]) in DrawCharacter()