/dports/games/maelstrom/Maelstrom-3.0.6/netlogic/ |
H A D | protocol.h | 22 #define MAX_PLAYERS 3 /* No more than 255!! */ macro
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/dports/emulators/fs-uae/fs-uae-3.1.35/libfsemu/src/emu/ |
H A D | libfsemu.h | 27 #define MAX_PLAYERS 6 macro
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/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/render/ |
H A D | rViewport.cpp | 264 void rViewport::CorrectViewport(int i, int MAX_PLAYERS){ in CorrectViewport() 311 void rViewport::CorrectViewports(int MAX_PLAYERS){ in CorrectViewports() 317 void rViewport::Update(int MAX_PLAYERS){ in Update()
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/dports/games/konquest/konquest-21.12.3/src/dialogs/ |
H A D | newgamedlg.h | 25 #define MAX_PLAYERS 10 macro
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/dports/games/openjazz/openjazz-20190106/src/game/ |
H A D | gamemode.h | 33 #define MAX_PLAYERS (MAX_CLIENTS + 1) macro
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/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/ |
H A D | multiplayer.h | 38 #define MAX_PLAYERS 4 macro
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_sp/ |
H A D | main.c | 75 void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) in GameActions_SP()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_sp/ |
H A D | main.c | 75 void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) in GameActions_SP()
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/dports/games/spring/spring_98.0/rts/Sim/Misc/ |
H A D | GlobalConstants.h | 65 const int MAX_PLAYERS = 251; variable
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_sp/ |
H A D | main.c | 85 void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) in GameActions_SP()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_sp/ |
H A D | main.c | 85 void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) in GameActions_SP()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | fwd-player.h | 74 constexpr unsigned MAX_PLAYERS = 8; variable
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/dports/games/warzone2100/warzone2100/src/ |
H A D | objmem.cpp | 387 void addDroid(DROID *psDroidToAdd, DROID *pList[MAX_PLAYERS]) in addDroid() 451 void removeDroid(DROID *psDroidToRemove, DROID *pList[MAX_PLAYERS]) in removeDroid() 573 void removeStructureFromList(STRUCTURE *psStructToRemove, STRUCTURE *pList[MAX_PLAYERS]) in removeStructureFromList()
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/dports/games/warzone2100/warzone2100/lib/framework/ |
H A D | frame.h | 63 #define MAX_PLAYERS 11 ///< Maximum number of players in the game. macro
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/dports/games/poker-eval/poker-eval-138.0/examples/ |
H A D | hcmpn.c | 32 #define MAX_PLAYERS 22 macro
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/dports/games/wesnoth/wesnoth-1.14.17/src/map/ |
H A D | map.hpp | 177 enum { MAX_PLAYERS = 9 }; enumerator
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/ |
H A D | input.c | 74 void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) in GameActions_EM()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/ |
H A D | input.c | 74 void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) in GameActions_EM()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/ |
H A D | input.c | 74 void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) in GameActions_EM()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/ |
H A D | input.c | 74 void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) in GameActions_EM()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/ |
H A D | retro_input.h | 27 #define MAX_PLAYERS 6 // highest number of supported players is 6 for xmen6p… macro
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/dports/games/openlierox/OpenLieroX/include/ |
H A D | Consts.h | 40 MAX_PLAYERS = 32, enumerator
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/dports/games/gltron/gltron-0.70/src/include/game/ |
H A D | game.h | 44 #define MAX_PLAYERS 4 macro
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/dports/games/xmemory/xmemory-3.7/ |
H A D | xmemory.C | 181 #define MAX_PLAYERS 10 macro
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/dports/emulators/nestopia/nestopia-1.51.1/source/core/ |
H A D | NstImageDatabase.hpp | 114 MAX_PLAYERS = 255, enumerator
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