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Searched defs:MAX_STRING_CHARS (Results 1 – 25 of 52) sorted by relevance

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/dports/editors/jed/jed-0.99-19/src/
H A Dindent.h19 #define MAX_STRING_CHARS 2 /* do not change this without making other changes to buffer flag… macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/
H A Dplatform.h221 #define MAX_STRING_CHARS 1024 // max length of a string macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DGame_network.cpp251 …lients, const char *IP, const char *guid, const char *password, char reason[ MAX_STRING_CHARS ] ) { in ServerAllowClient()
1606 …nloadRequest( const char *IP, const char *guid, const char *paks, char urls[ MAX_STRING_CHARS ] ) { in DownloadRequest()
H A DGame_local.cpp4839 …GameLocal::GetBestGameType( const char* map, const char* gametype, char buf[ MAX_STRING_CHARS ] ) {
5031 void idGameLocal::GetMapLoadingGUI( char gui[ MAX_STRING_CHARS ] ) { }
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DGame_network.cpp251 …lients, const char *IP, const char *guid, const char *password, char reason[ MAX_STRING_CHARS ] ) { in ServerAllowClient()
1561 …nloadRequest( const char *IP, const char *guid, const char *paks, char urls[ MAX_STRING_CHARS ] ) { in DownloadRequest()
H A DGame_local.cpp4360 …GameLocal::GetBestGameType( const char* map, const char* gametype, char buf[ MAX_STRING_CHARS ] ) { in GetBestGameType()
4431 void idGameLocal::GetMapLoadingGUI( char gui[ MAX_STRING_CHARS ] ) { } in GetMapLoadingGUI()
/dports/games/ufoai/ufoai-2.5-source/src/shared/
H A Ddefines.h90 #define MAX_STRING_CHARS 1024 /* max length of a string passed to Cmd_TokenizeString */ macro
/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/
H A Dq_shared.h247 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/netradiant/netradiant-20150621-src/libs/splines/
H A Dq_shared.h247 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DFileSystem.cpp2436 … idFileSystemLocal::ValidateDownloadPakForChecksum( int checksum, char path[ MAX_STRING_CHARS ] ) { in ValidateDownloadPakForChecksum()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dq_shared.h49 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dq_shared.h50 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dq_shared.h56 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dq_shared.h56 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dq_shared.h185 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dq_shared.h68 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dq_shared.h69 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dq_shared.h69 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dq_shared.h68 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dq_shared.h69 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dq_shared.h51 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dq_shared.h49 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2-psychomod/psychomod/src/
H A Dq_shared.h50 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dq_shared.h49 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dq_shared.h49 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro

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