/dports/editors/jed/jed-0.99-19/src/ |
H A D | indent.h | 19 #define MAX_STRING_CHARS 2 /* do not change this without making other changes to buffer flag… macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/ |
H A D | platform.h | 221 #define MAX_STRING_CHARS 1024 // max length of a string macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Game_network.cpp | 251 …lients, const char *IP, const char *guid, const char *password, char reason[ MAX_STRING_CHARS ] ) { in ServerAllowClient() 1606 …nloadRequest( const char *IP, const char *guid, const char *paks, char urls[ MAX_STRING_CHARS ] ) { in DownloadRequest()
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H A D | Game_local.cpp | 4839 …GameLocal::GetBestGameType( const char* map, const char* gametype, char buf[ MAX_STRING_CHARS ] ) { 5031 void idGameLocal::GetMapLoadingGUI( char gui[ MAX_STRING_CHARS ] ) { }
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Game_network.cpp | 251 …lients, const char *IP, const char *guid, const char *password, char reason[ MAX_STRING_CHARS ] ) { in ServerAllowClient() 1561 …nloadRequest( const char *IP, const char *guid, const char *paks, char urls[ MAX_STRING_CHARS ] ) { in DownloadRequest()
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H A D | Game_local.cpp | 4360 …GameLocal::GetBestGameType( const char* map, const char* gametype, char buf[ MAX_STRING_CHARS ] ) { in GetBestGameType() 4431 void idGameLocal::GetMapLoadingGUI( char gui[ MAX_STRING_CHARS ] ) { } in GetMapLoadingGUI()
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/dports/games/ufoai/ufoai-2.5-source/src/shared/ |
H A D | defines.h | 90 #define MAX_STRING_CHARS 1024 /* max length of a string passed to Cmd_TokenizeString */ macro
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/ |
H A D | q_shared.h | 247 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/netradiant/netradiant-20150621-src/libs/splines/ |
H A D | q_shared.h | 247 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | FileSystem.cpp | 2436 … idFileSystemLocal::ValidateDownloadPakForChecksum( int checksum, char path[ MAX_STRING_CHARS ] ) { in ValidateDownloadPakForChecksum()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 49 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | q_shared.h | 50 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | q_shared.h | 56 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | q_shared.h | 56 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | q_shared.h | 185 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 68 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 69 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 69 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 68 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | q_shared.h | 69 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 51 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 49 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 50 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | q_shared.h | 49 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | q_shared.h | 49 #define MAX_STRING_CHARS 1024 // max length of a string passed to Cmd_TokenizeString macro
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