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Searched defs:MCV (Results 1 – 25 of 52) sorted by relevance

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/dports/games/dunelegacy/dunelegacy-0.96.4/src/units/
H A DMCV.cpp33 MCV::MCV(House* newOwner) : GroundUnit(newOwner) in MCV() function in MCV
41 MCV::MCV(InputStream& stream) : GroundUnit(stream) in MCV() function in MCV
/dports/cad/scotch/scotch-6.0.4/src/scotch/
H A Dmcv.c56 #define MCV macro
/dports/math/R-cran-quantreg/quantreg/demo/
H A DMCV.R2 MCV <- function(lambdas, formula, data, tau = 0.5, k = 10){ function
/dports/games/dunelegacy/dunelegacy-0.96.4/include/players/
H A DPlayer.h44 class MCV; variable
/dports/games/dunelegacy/dunelegacy-0.96.4/data/maps/multiplayer/
H A D2P - 32x32 - X-Factor.ini63 MCV=5 key
H A D2P - 64x32 - Cliffs Of Rene.ini65 MCV=5 key
H A D2P - 64x64 - Bottle Neck.ini97 MCV=5 key
H A D2P - 64x64 - Broken Mountains.ini97 MCV=5 key
H A D2P - 64x64 - David's Pass.ini97 MCV=5 key
H A D2P - 64x64 - Great Divide.ini97 MCV=5 key
H A D2P - 64x64 - Sanctuarys.ini97 MCV=5 key
H A D2P - 64x64 - Face Off.ini97 MCV=5 key
H A D6P - 64x64 - Fertile Basin.ini86 MCV=2 key
H A D4P - 64x64 - Combed.ini87 MCV=5 key
H A D4P - 64x64 - Four Courners.ini105 MCV=5 key
H A D4P - 64x64 - Sietch Stefan.ini105 MCV=5 key
H A D4P - 64x64 - Clear Path.ini105 MCV=5 key
H A D4P - 64x64 - Channels.ini87 MCV=5 key
H A D4P - 64x64 - Stronghold.ini87 MCV=5 key
/dports/games/dunelegacy/dunelegacy-0.96.4/data/maps/singleplayer/
H A D3P - 64x32 - Middle Man.ini69 MCV=5 key
H A D2P - 64x64 - North vs. South.ini95 MCV=5 key
H A D2P - 64x64 - Duality.ini97 MCV=5 key
H A D2P - 64x64 - Twin Fists.ini97 MCV=5 key
/dports/math/R/R-4.1.2/src/library/grDevices/src/
H A Dcolors.c391 SEXP rgb(SEXP r, SEXP g, SEXP b, SEXP a, SEXP MCV, SEXP nam) in rgb()
/dports/math/libRmath/R-4.1.1/src/library/grDevices/src/
H A Dcolors.c391 SEXP rgb(SEXP r, SEXP g, SEXP b, SEXP a, SEXP MCV, SEXP nam) in rgb()

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