/dports/games/traingame/traingame-cb6513e/src/ |
H A D | Waggon.cpp | 50 static const float MODEL_SCALE; member in Waggon 53 const float Waggon::MODEL_SCALE(0.4f); member in Waggon
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H A D | Engine.cpp | 101 static const float MODEL_SCALE; member in Engine 109 const float Engine::MODEL_SCALE(0.4f); member in Engine
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | model_joe03.h | 36 static const float MODEL_SCALE; variable
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_deathray.h | 10 #define MODEL_SCALE 1.000000 macro
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H A D | g_spider.h | 37 #define MODEL_SCALE 1.000000 macro
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H A D | cow.h | 45 #define MODEL_SCALE 1.000000 macro
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_deathray.h | 10 #define MODEL_SCALE 1.000000 macro
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H A D | g_spider.h | 37 #define MODEL_SCALE 1.000000 macro
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H A D | cow.h | 45 #define MODEL_SCALE 1.000000 macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | z_handler.h | 31 #define MODEL_SCALE 1.000 macro
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H A D | z_hound.h | 36 #define MODEL_SCALE 1.000 macro
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H A D | z_sentien.h | 53 #define MODEL_SCALE 1.000 macro
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H A D | z_boss.h | 134 #define MODEL_SCALE 1.000 macro
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | m_turret.h | 22 #define MODEL_SCALE 3.500000 macro
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H A D | m_rider.h | 66 #define MODEL_SCALE 1.000000 macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | m_turret.h | 22 #define MODEL_SCALE 3.500000 macro
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/dports/games/criticalmass/CriticalMass-1.5/utilsgl/ |
H A D | Model.cpp | 25 float Model::MODEL_SCALE = 1.3f; member in Model 27 float Model::MODEL_SCALE = 1.0f; member in Model
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H A D | Model.hpp | 44 static float MODEL_SCALE; //global scale factor (mostly for iPhone) member in Model
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | m_rider.h | 66 #define MODEL_SCALE 1.000000 macro
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/dports/games/q2pro/q2pro/game/ |
H A D | m_rider.h | 66 #define MODEL_SCALE 1.000000 macro
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | m_rider.h | 66 #define MODEL_SCALE 1.000000 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | m_rider.h | 66 #define MODEL_SCALE 1.000000 macro
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | m_rider.h | 66 #define MODEL_SCALE 1.000000 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | m_rider.h | 66 #define MODEL_SCALE 1.000000 macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | m_rider.h | 66 #define MODEL_SCALE 1.000000 macro
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