1 /*
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28 
29 /** \file
30  * \brief NFA Callback definitions, used at runtime.
31  */
32 
33 #ifndef NFA_CALLBACK_H
34 #define NFA_CALLBACK_H
35 
36 #include "ue2common.h"
37 
38 /** \brief The type for an NFA callback.
39  *
40  * This is a function that takes as arguments the current start and end offsets
41  * where the match occurs, the id of the match and the context pointer that was
42  * passed into the NFA API function that executed the NFA.
43  *
44  * The start offset is the "start of match" (SOM) offset for the match. It is
45  * only provided by engines that natively support SOM tracking (e.g. Gough).
46  *
47  * The end offset will be the offset after the character that caused the match.
48  * Thus, if we have a buffer containing 'abc', then a pattern that matches an
49  * empty string will have an offset of 0, a pattern that matches 'a' will have
50  * an offset of 1, and a pattern that matches 'abc' will have an offset of 3,
51  * which will be a value that is 'beyond' the size of the buffer. That is, if
52  * we have n characters in the buffer, there are n+1 different potential
53  * offsets for matches.
54  *
55  * This function should return an int - currently the possible return values
56  * are 0, which means 'stop running the engine' or non-zero, which means
57  * 'continue matching'.
58  */
59 typedef int (*NfaCallback)(u64a start, u64a end, ReportID id, void *context);
60 
61 /**
62  * standard \ref NfaCallback return value indicating that engine execution
63  * should continue. (any non-zero value will serve this purpose)
64  */
65 #define MO_CONTINUE_MATCHING 1
66 
67 /**
68  * \ref NfaCallback return value indicating that engine execution should halt.
69  */
70 #define MO_HALT_MATCHING 0
71 
72 #endif // NFA_CALLBACK_H
73