1 /** 2 * @file 3 * @brief External (non-keyboard) input devices. 4 */ 5 6 /* 7 All original material Copyright (C) 2002-2013 UFO: Alien Invasion. 8 9 Original file from Quake 2 v3.21: quake2-2.31/client/ 10 Copyright (C) 1997-2001 Id Software, Inc. 11 12 This program is free software; you can redistribute it and/or 13 modify it under the terms of the GNU General Public License 14 as published by the Free Software Foundation; either version 2 15 of the License, or (at your option) any later version. 16 17 This program is distributed in the hope that it will be useful, 18 but WITHOUT ANY WARRANTY; without even the implied warranty of 19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 20 21 See the GNU General Public License for more details. 22 23 You should have received a copy of the GNU General Public License 24 along with this program; if not, write to the Free Software 25 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 26 27 */ 28 29 #pragma once 30 31 typedef enum { 32 MS_NULL, 33 MS_UI, /**< we are over some menu node */ 34 MS_WORLD, /**< we are in tactical mode */ 35 36 MS_MAX 37 } mouseSpace_t; 38 39 #define STATE_FORWARD 1 40 #define STATE_RIGHT 2 41 #define STATE_ZOOM 3 42 #define STATE_ROT 4 43 #define STATE_TILT 5 44 45 extern mouseSpace_t mouseSpace; 46 extern int mousePosX, mousePosY; 47 48 #define IN_GetMouseSpace() mouseSpace 49 50 void IN_Init(void); 51 void IN_Frame(void); 52 void IN_SendKeyEvents(void); 53 void IN_SetMouseSpace(mouseSpace_t mouseSpace); 54 55 void IN_EventEnqueue(unsigned int key, unsigned short, bool down); 56 float CL_GetKeyMouseState(int dir); 57