Home
last modified time | relevance | path

Searched defs:Mark1_die (Results 1 – 3 of 3) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_AI_Mark1.c227 void Mark1_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int mod,int… in Mark1_die() function
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAI_Mark1.cpp225 void Mark1_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int mod,int… in Mark1_die() function
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DAI_Mark1.cpp224 void Mark1_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int mod,int… in Mark1_die() function