Searched defs:Mark1_die (Results 1 – 3 of 3) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | NPC_AI_Mark1.c | 227 void Mark1_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int mod,int… in Mark1_die() function
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | AI_Mark1.cpp | 225 void Mark1_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int mod,int… in Mark1_die() function
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | AI_Mark1.cpp | 224 void Mark1_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int mod,int… in Mark1_die() function
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