Searched defs:MoveUnit (Results 1 – 4 of 4) sorted by relevance
79 void CRadarHandler::MoveUnit(CUnit* unit) in MoveUnit() function in CRadarHandler
109 void CLosHandler::MoveUnit(CUnit* unit, bool redoCurrent) in MoveUnit() function in CLosHandler
955 Unit *Game::MoveUnit( Unit *u, const Point &dest ) { in MoveUnit() function in Game1037 int Game::MoveUnit( Unit *u, Direction dir, bool blink /* = false */ ) { in MoveUnit() function in Game
33257 …pub unsafe fn MoveUnit(&self, emoveunit: DISPLAY_MOVEUNIT, lxpos: i32) -> ::windows::runtime::Resu… in MoveUnit() method91724 pub unsafe fn MoveUnit(&self, muaction: MOVEUNIT_ACTION) -> ::windows::runtime::Result<()> { in MoveUnit() method91879 pub unsafe fn MoveUnit(&self, muaction: MOVEUNIT_ACTION) -> ::windows::runtime::Result<()> { in MoveUnit() method