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Searched defs:NUM_TILES (Results 1 – 16 of 16) sorted by relevance

/dports/graphics/krita/krita-4.4.8/libs/image/tiles3/tests/
H A Dkis_swapped_data_store_test.cpp38 const qint32 NUM_TILES = 10000; in testRoundTrip() local
104 const qint32 NUM_TILES = 10000; in testRandomAccess() local
H A Dkis_low_memory_tests.cpp132 const int NUM_TILES = 10; in readWriteOnSharedTiles() local
/dports/lang/spidermonkey60/firefox-60.9.0/mobile/android/base/java/org/mozilla/gecko/activitystream/homepanel/topsites/
H A DTopSitesPage.java17 public static final int NUM_TILES = NUM_COLUMNS * NUM_ROWS; field in TopSitesPage
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/
H A Dsuperman.c258 #define NUM_TILES 16384 macro
/dports/emulators/cannonball/cannonball-0.34/src/main/hwvideo/
H A Dhwtiles.hpp48 static const uint16_t NUM_TILES = 0x2000; // Length of graphic rom / 24 member in hwtiles
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dmole.c16 #define NUM_TILES (NUM_ROWS*NUM_COLS) macro
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zx/demo_bifrosth/advanced_1/
H A Dbifrost_h1.c49 #define NUM_TILES 5 macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dmole_vidhrdw.c19 #define NUM_TILES (NUM_ROWS * NUM_COLS) macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dmole_vidhrdw.c19 #define NUM_TILES (NUM_ROWS * NUM_COLS) macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/
H A Dtaito_x.c981 #define NUM_TILES 16384 macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/
H A Dtaito_x.c981 #define NUM_TILES 16384 macro
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dmap_data.h60 static constexpr int NUM_TILES = NUM_LOWER_TILES + NUM_UPPER_TILES; variable
/dports/games/ace-of-penguins/ace-1.4/games/
H A Dtaipei.c131 #define NUM_TILES (sizeof(tile_names)/(sizeof(tile_names[0]))) macro
/dports/astro/xphoon/xphoon-20000613/
H A Dxphoon.c339 #define NUM_TILES 20 macro
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_def.h218 #define NUM_TILES (PMSpriteStart) macro
/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dmain.h922 #define NUM_TILES 512 macro