xref: /minix/games/monop/monop.h (revision 0c3cfeff)
1 /*	$NetBSD: monop.h,v 1.19 2009/08/12 08:10:49 dholland Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  *
31  *	@(#)monop.h	8.1 (Berkeley) 5/31/93
32  */
33 
34 #include <err.h>
35 #include <stdio.h>
36 #include <stdlib.h>
37 #include <string.h>
38 
39 #define	bool	char
40 
41 #define	TRUE	(1)
42 #define	FALSE	(0)
43 
44 #define	N_MON	8	/* number of monopolies			*/
45 #define	N_PROP	22	/* number of normal property squares	*/
46 #define	N_RR	4	/* number of railroads			*/
47 #define	N_UTIL	2	/* number of utilities			*/
48 #define	N_SQRS	40	/* number of squares on board		*/
49 #define	MAX_PL	9	/* maximum number of players		*/
50 #define	MAX_PRP	(N_PROP+N_RR+N_UTIL) /* max # ownable property	*/
51 #define	N_HOUSE	32	/* total number of houses available	*/
52 #define	N_HOTEL	12	/* total number of hotels available	*/
53 
54 				/* square type numbers			*/
55 #define	PRPTY	0	/* normal property			*/
56 #define	RR	1	/* railroad				*/
57 #define	UTIL	2	/* water works - electric co		*/
58 #define	SAFE	3	/* safe spot				*/
59 #define	CC	4	/* community chest			*/
60 #define	CHANCE	5	/* chance (surprise!!!)			*/
61 #define	INC_TAX	6	/* Income tax */
62 #define	GOTO_J	7	/* Go To Jail! */
63 #define	LUX_TAX	8	/* Luxury tax */
64 #define	IN_JAIL	9	/* In jail */
65 
66 #define	JAIL	40	/* JAIL square number			*/
67 
68 #define	lucky(str)	printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
69 #define	printline()	printf("------------------------------\n")
70 #define	sqnum(sqp)	((short)(sqp - board))
71 
72 struct sqr_st {			/* structure for square			*/
73 	const char	*name;		/* place name			*/
74 	short	owner;			/* owner number			*/
75 	short	type;			/* place type			*/
76 	struct prp_st	*desc;		/* description struct		*/
77 	int	cost;			/* cost				*/
78 };
79 
80 typedef struct sqr_st	SQUARE;
81 
82 struct mon_st {			/* monopoly description structure	*/
83 	const char	*name;		/* monop. name (color)		*/
84 	short	owner;			/* owner of monopoly		*/
85 	short	num_in;			/* # in monopoly		*/
86 	short	num_own;		/* # owned (-1: not poss. monop)*/
87 	short	h_cost;			/* price of houses		*/
88 	const char	*not_m;		/* name if not monopoly		*/
89 	const char	*mon_n;		/* name if a monopoly		*/
90 	unsigned char	sqnums[3];	/* Square numbers (used to init)*/
91 	SQUARE	*sq[3];			/* list of squares in monop	*/
92 };
93 
94 typedef struct mon_st	MON;
95 
96 /*
97  * This struct describes a property.  For railroads and utilities, only
98  * the "morg" member is used.
99  */
100 struct prp_st {			/* property description structure	*/
101 	bool	morg;			/* set if mortgaged		*/
102 	bool	monop;			/* set if monopoly		*/
103 	short	square;			/* square description		*/
104 	short	houses;			/* number of houses		*/
105 	MON	*mon_desc;		/* name of color		*/
106 	int	rent[6];		/* rents			*/
107 };
108 
109 struct own_st {			/* element in list owned things		*/
110 	SQUARE	*sqr;			/* pointer to square		*/
111 	struct own_st	*next;		/* next in list			*/
112 };
113 
114 typedef struct own_st	OWN;
115 
116 struct plr_st {			/* player description structure		*/
117 	char	*name;			/* owner name			*/
118 	short	num_gojf;		/* # of get-out-of-jail-free's	*/
119 	short	num_rr;			/* # of railroads owned		*/
120 	short	num_util;		/* # of water works/elec. co.	*/
121 	short	loc;			/* location on board		*/
122 	short	in_jail;		/* count of turns in jail	*/
123 	int	money;			/* amount of money		*/
124 	OWN	*own_list;		/* start of property list	*/
125 };
126 
127 typedef struct plr_st	PLAY;
128 typedef struct prp_st	PROP;
129 typedef struct prp_st	RR_S;
130 typedef struct prp_st	UTIL_S;
131 
132 extern bool	trading, spec, fixing, told_em;
133 
134 extern const char	*const yncoms[], *name_list[], *const lucky_mes[];
135 
136 extern int	num_play, player, num_doub, num_luck;
137 
138 extern void (*const func[])(void);
139 
140 /*extern MON	mon[N_MON];*/
141 
142 extern PLAY	*play, *cur_p;
143 
144 extern PROP	prop[N_PROP];
145 
146 /*extern RR_S	rr[N_RR];*/
147 
148 extern SQUARE	board[N_SQRS + 1];
149 
150 /*extern UTIL_S	util[2];*/
151 
152 
153 /* cards.c */
154 void ret_card(PLAY *);
155 
156 /* execute.c */
157 void execute(int);
158 void do_move(void);
159 void move(int);
160 void save(void);
161 void restore(void);
162 int rest_f(const char *);
163 
164 /* getinp.c */
165 int getinp(const char *, const char *const []);
166 
167 /* houses.c */
168 void buy_houses(void);
169 void sell_houses(void);
170 
171 /* jail.c */
172 void card(void);
173 void pay(void);
174 int move_jail(int, int );
175 void printturn(void);
176 
177 /* misc.c */
178 int getyn(const char *);
179 void notify(void);
180 void next_play(void);
181 int get_int(const char *);
182 void set_ownlist(int);
183 void is_not_monop(MON *);
184 void list(void);
185 void list_all(void);
186 void quit(void);
187 
188 /* morg.c */
189 void mortgage(void);
190 void unmortgage(void);
191 void force_morg(void);
192 
193 /* print.c */
194 void printboard(void);
195 void where(void);
196 void printsq(int, bool);
197 void printhold(int);
198 
199 /* prop.c */
200 void buy(int, SQUARE *);
201 void add_list(int, OWN **, int);
202 void del_list(int, OWN **, short);
203 void bid(void);
204 int prop_worth(PLAY *);
205 
206 /* rent.c */
207 void rent(SQUARE *);
208 
209 /* roll.c */
210 int roll(int, int);
211 
212 /* spec.c */
213 void inc_tax(void);
214 void goto_jail(void);
215 void lux_tax(void);
216 void cc(void);
217 void chance(void);
218 
219 /* trade.c */
220 void trade(void);
221 void resign(void);
222