xref: /openbsd/games/mille/extern.c (revision 182ed36c)
1 /*	$OpenBSD: extern.c,v 1.8 2016/01/08 18:05:58 mestre Exp $	*/
2 /*	$NetBSD: extern.c,v 1.4 1995/03/24 05:01:36 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1982, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include "mille.h"
34 
35 /*
36  * @(#)extern.c	1.1 (Berkeley) 4/1/82
37  */
38 
39 bool	Debug,			/* set if debugging code on		*/
40 	Finished,		/* set if current hand is finished	*/
41 	Next,			/* set if changing players		*/
42 	On_exit,		/* set if game saved on exiting		*/
43 	Order,			/* set if hand should be sorted		*/
44 	Saved;			/* set if game just saved		*/
45 
46 char	Initstr[100],		/* initial string for error field	*/
47 	*C_fmt = "%-18.18s";	/* format for printing cards	*/
48 const char	*Fromfile = NULL,	/* startup file for game		*/
49 	*const _cn[NUM_CARDS] = {	/* Card name buffer		*/
50 		"",
51 		"25",
52 		"50",
53 		"75",
54 		"100",
55 		"200",
56 		"Out of Gas",
57 		"Flat Tire",
58 		"Accident",
59 		"Stop",
60 		"Speed Limit",
61 		"Gasoline",
62 		"Spare Tire",
63 		"Repairs",
64 		"Go",
65 		"End of Limit",
66 		"Extra Tank",
67 		"Puncture Proof",
68 		"Driving Ace",
69 		"Right of Way"
70 	},
71 	*const *C_name = &_cn[1];	/* Card names			*/
72 
73 int	Card_no,		/* Card number for current move		*/
74 	End,			/* End value for current hand		*/
75 	Handstart = COMP,	/* Player who starts hand		*/
76 	Movetype,		/* Current move type			*/
77 	Play,			/* Current player			*/
78 	Numgos,			/* Number of Go cards used by computer	*/
79 	Window = W_SMALL,	/* Current window wanted		*/
80 	Numseen[NUM_CARDS];	/* Number of cards seen in current hand	*/
81 
82 const int	Value[NUM_MILES] = {	/* Value of mileage cards	*/
83 		25, 50, 75, 100, 200
84 	},
85 	Numcards[NUM_CARDS] = {	/* Number of cards in deck		*/
86 		10,	/* C_25 */
87 		10,	/* C_50 */
88 		10,	/* C_75 */
89 		12,	/* C_100 */
90 		4,	/* C_200 */
91 		2,	/* C_EMPTY */
92 		2,	/* C_FLAT */
93 		2,	/* C_CRASH */
94 		4,	/* C_STOP */
95 		3,	/* C_LIMIT */
96 		6,	/* C_GAS */
97 		6,	/* C_SPARE */
98 		6,	/* C_REPAIRS */
99 		14,	/* C_GO */
100 		6,	/* C_END_LIMIT */
101 		1,	/* C_GAS_SAFE */
102 		1,	/* C_SPARE_SAFE */
103 		1,	/* C_DRIVE_SAFE */
104 		1,	/* C_RIGHT_WAY */
105 		0	/* C_INIT */
106 	};
107 int	Numneed[NUM_CARDS] = {	/* number of cards needed per hand	*/
108 		0,	/* C_25 */
109 		0,	/* C_50 */
110 		0,	/* C_75 */
111 		0,	/* C_100 */
112 		0,	/* C_200 */
113 		2,	/* C_EMPTY */
114 		2,	/* C_FLAT */
115 		2,	/* C_CRASH */
116 		4,	/* C_STOP */
117 		3,	/* C_LIMIT */
118 		2,	/* C_GAS */
119 		2,	/* C_SPARE */
120 		2,	/* C_REPAIRS */
121 		10,	/* C_GO */
122 		3,	/* C_END_LIMIT */
123 		1,	/* C_GAS_SAFE */
124 		1,	/* C_SPARE_SAFE */
125 		1,	/* C_DRIVE_SAFE */
126 		1,	/* C_RIGHT_WAY */
127 		0	/* C_INIT */
128 	};
129 
130 const CARD	Opposite[NUM_CARDS] = {	/* Opposites of each card	*/
131 		C_25, C_50, C_75, C_100, C_200, C_GAS, C_SPARE,
132 		C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH,
133 		C_STOP, C_LIMIT, C_EMPTY, C_FLAT, C_CRASH, C_STOP, C_INIT
134 	};
135 CARD	Discard,		/* Top of discard pile			*/
136 	Sh_discard,		/* Last discard card shown		*/
137 	*Topcard,		/* Pointer to next card to be picked	*/
138 	Deck[DECK_SZ] = {	/* Current deck				*/
139 		C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25,
140 		C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50,
141 		C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75,
142 		C_100, C_100, C_100, C_100, C_100, C_100, C_100, C_100, C_100,
143 		C_100, C_100, C_100,
144 		C_200, C_200, C_200, C_200,
145 		C_EMPTY, C_EMPTY,
146 		C_FLAT, C_FLAT,
147 		C_CRASH, C_CRASH,
148 		C_STOP, C_STOP, C_STOP, C_STOP,
149 		C_LIMIT, C_LIMIT, C_LIMIT,
150 		C_GAS, C_GAS, C_GAS, C_GAS, C_GAS, C_GAS,
151 		C_SPARE, C_SPARE, C_SPARE, C_SPARE, C_SPARE, C_SPARE,
152 		C_REPAIRS, C_REPAIRS, C_REPAIRS, C_REPAIRS, C_REPAIRS,
153 			C_REPAIRS,
154 		C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT,
155 			C_END_LIMIT,
156 		C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO,
157 			C_GO, C_GO, C_GO, C_GO,
158 		C_GAS_SAFE, C_SPARE_SAFE, C_DRIVE_SAFE, C_RIGHT_WAY
159 	};
160 
161 FILE	*outf;
162 
163 PLAY	Player[2];		/* Player descriptions			*/
164 
165 WINDOW	*Board,			/* Playing field screen			*/
166 	*Miles,			/* Mileage screen			*/
167 	*Score;			/* Score screen				*/
168 
169