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Searched defs:ORIG_FRICTION (Results 1 – 7 of 7) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/common/
H A Ddoomdef.h310 #define ORIG_FRICTION 0xE800 // original value macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ddoomdef.h318 #define ORIG_FRICTION 0xE800 // original value macro
/dports/games/prboom/prboom-2.5.0/src/
H A Ddoomdef.h327 #define ORIG_FRICTION 0xE800 // original value macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ddoomdef.h345 #define ORIG_FRICTION 0xE800 // original value macro
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ddoomdef.h368 #define ORIG_FRICTION 0xE800 // original value macro
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_spec.h521 #define ORIG_FRICTION (0xE8 << (FRACBITS-8)) ///< Original value. macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_spec.h1207 #define ORIG_FRICTION 0xE800 macro