Searched defs:OriginalRoad (Results 1 – 6 of 6) sorted by relevance
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/make/initial/ |
H A D | geometry.rs | 16 roads: &mut BTreeMap<OriginalRoad, Road>, in intersection_polygon() 68 roads: &mut BTreeMap<OriginalRoad, Road>, in generalized_trim_back() 70 lines: &Vec<(OriginalRoad, Line, PolyLine, PolyLine)>, in generalized_trim_back() 295 roads: &mut BTreeMap<OriginalRoad, Road>, in deadend() 297 lines: &Vec<(OriginalRoad, Line, PolyLine, PolyLine)>, in deadend() 383 roads: &mut BTreeMap<OriginalRoad, Road>, in on_off_ramp() 385 lines: Vec<(OriginalRoad, Line, PolyLine, PolyLine)>, in on_off_ramp()
|
H A D | mod.rs | 32 pub fn new(id: OriginalRoad, r: &RawRoad, driving_side: DrivingSide) -> Road { in new()
|
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_editor/src/ |
H A D | model.rs | 250 fn road_added(&mut self, id: OriginalRoad, ctx: &EventCtx) { in road_added() 254 fn road_deleted(&mut self, id: OriginalRoad) { in road_deleted() 302 pub fn delete_r(&mut self, id: OriginalRoad) { in delete_r() 318 pub fn show_r_points(&mut self, id: OriginalRoad, ctx: &EventCtx) { in show_r_points() 343 pub fn stop_showing_pts(&mut self, id: OriginalRoad) { in stop_showing_pts() 354 pub fn move_r_pt(&mut self, id: OriginalRoad, idx: usize, point: Pt2D, ctx: &EventCtx) { in move_r_pt() 371 pub fn delete_r_pt(&mut self, id: OriginalRoad, idx: usize, ctx: &EventCtx) { in delete_r_pt() 388 pub fn insert_r_pt(&mut self, id: OriginalRoad, pt: Pt2D, ctx: &EventCtx) -> Option<ID> { in insert_r_pt() 417 pub fn clear_r_pts(&mut self, id: OriginalRoad, ctx: &EventCtx) { in clear_r_pts()
|
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/ |
H A D | raw.rs | 46 pub struct OriginalRoad { struct 52 impl fmt::Display for OriginalRoad { implementation 61 impl fmt::Debug for OriginalRoad { implementation 67 impl OriginalRoad { impl 68 pub fn new(way: i64, (i1, i2): (i64, i64)) -> OriginalRoad { in new() argument 100 pub fn roads_per_intersection(&self, i: osm::NodeID) -> Vec<OriginalRoad> { in roads_per_intersection() 191 pub fn move_intersection(&mut self, id: osm::NodeID, point: Pt2D) -> Option<Vec<OriginalRoad>> { in move_intersection() 251 id: OriginalRoad, in get_geometry()
|
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/convert_osm/src/ |
H A D | split_ways.rs | 16 HashMap<HashablePt2D, OriginalRoad>, in split_up_roads() argument
|
H A D | transit.rs | 200 pt_to_road: &HashMap<HashablePt2D, OriginalRoad>, in snap_bus_stops() argument
|