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Searched defs:PIXEL10_0 (Results 1 – 25 of 37) sorted by relevance

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/dports/emulators/nestopia/nestopia-1.51.1/source/core/
H A DNstVideoFilterHq2x.inl61 #define PIXEL10_0 dst[1][0] = b.c[4]; macro
H A DNstVideoFilterHq4x.inl75 #define PIXEL10_0 dst[1][0] = b.c[4]; macro
/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/
H A DNstVideoFilterHq2x.inl61 #define PIXEL10_0 dst[1][0] = b.c[4]; macro
H A DNstVideoFilterHq4x.inl75 #define PIXEL10_0 dst[1][0] = b.c[4]; macro
/dports/emulators/dgen-sdl/dgen-sdl-1.33/hqx/src/
H A Dhq2x_32.c49 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
H A Dhq2x_16.c49 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
H A Dhq2x_24.c49 #define PIXEL10_0 u24cpy((dp+dpL), w[5]); macro
H A Dhq4x_16.c63 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
H A Dhq4x_24.c63 #define PIXEL10_0 u24cpy((dp+dpL), w[5]); macro
H A Dhq4x_32.c63 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/src/gui/
H A Drender_templates_hq2x.h54 #define PIXEL10_0 line1[0] = C4; macro
/dports/emulators/dosbox/dosbox-0.74-3/src/gui/
H A Drender_templates_hq2x.h54 #define PIXEL10_0 line1[0] = C4; macro
/dports/games/openxcom/OpenXcom-1.0/src/Engine/Scalers/
H A Dhq2x.cpp49 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
H A Dhq4x.cpp63 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/hqx/
H A Dhq2x.c49 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
H A Dhq4x.c63 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
/dports/games/brumbrumrally/brumbrumrally-0.7/src/hqx/
H A Dhq2x.cpp51 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
H A Dhq4x.cpp65 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/HQX/
H A Dhq2x.cpp50 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
H A Dhq4x.cpp64 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/
H A Dscale_hq2x.h62 #define PIXEL10_0 StoreRGB<PTYPES>(to+dline_pixels, c[5], manip); macro
/dports/games/uqm/uqm-0.8.0/src/libs/graphics/sdl/
H A Dhq2x.c62 #define PIXEL10_0 dst_p[dlen] = pix[5]; macro
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/scaler/
H A Dhq2x.cpp70 #define PIXEL10_0 *(q+nextlineDst) = w5; macro
/dports/emulators/mednafen/mednafen/src/drivers/
H A Dhq2x.cpp90 #define PIXEL10_0 *((int*)(pOut+BpL)) = w[5]; macro
/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/VideoRender/
H A Dhq2x.c267 #define PIXEL10_0 *((int*)(pOut+BpL)) = c[5]; macro

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