/dports/emulators/nestopia/nestopia-1.51.1/source/core/ |
H A D | NstVideoFilterHq2x.inl | 61 #define PIXEL10_0 dst[1][0] = b.c[4]; macro
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H A D | NstVideoFilterHq4x.inl | 75 #define PIXEL10_0 dst[1][0] = b.c[4]; macro
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/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/ |
H A D | NstVideoFilterHq2x.inl | 61 #define PIXEL10_0 dst[1][0] = b.c[4]; macro
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H A D | NstVideoFilterHq4x.inl | 75 #define PIXEL10_0 dst[1][0] = b.c[4]; macro
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/dports/emulators/dgen-sdl/dgen-sdl-1.33/hqx/src/ |
H A D | hq2x_32.c | 49 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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H A D | hq2x_16.c | 49 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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H A D | hq2x_24.c | 49 #define PIXEL10_0 u24cpy((dp+dpL), w[5]); macro
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H A D | hq4x_16.c | 63 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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H A D | hq4x_24.c | 63 #define PIXEL10_0 u24cpy((dp+dpL), w[5]); macro
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H A D | hq4x_32.c | 63 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/src/gui/ |
H A D | render_templates_hq2x.h | 54 #define PIXEL10_0 line1[0] = C4; macro
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/dports/emulators/dosbox/dosbox-0.74-3/src/gui/ |
H A D | render_templates_hq2x.h | 54 #define PIXEL10_0 line1[0] = C4; macro
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/dports/games/openxcom/OpenXcom-1.0/src/Engine/Scalers/ |
H A D | hq2x.cpp | 49 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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H A D | hq4x.cpp | 63 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/hqx/ |
H A D | hq2x.c | 49 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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H A D | hq4x.c | 63 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/hqx/ |
H A D | hq2x.cpp | 51 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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H A D | hq4x.cpp | 65 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/HQX/ |
H A D | hq2x.cpp | 50 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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H A D | hq4x.cpp | 64 #define PIXEL10_0 *(dp+dpL) = w[5]; macro
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/ |
H A D | scale_hq2x.h | 62 #define PIXEL10_0 StoreRGB<PTYPES>(to+dline_pixels, c[5], manip); macro
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/dports/games/uqm/uqm-0.8.0/src/libs/graphics/sdl/ |
H A D | hq2x.c | 62 #define PIXEL10_0 dst_p[dlen] = pix[5]; macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/scaler/ |
H A D | hq2x.cpp | 70 #define PIXEL10_0 *(q+nextlineDst) = w5; macro
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/dports/emulators/mednafen/mednafen/src/drivers/ |
H A D | hq2x.cpp | 90 #define PIXEL10_0 *((int*)(pOut+BpL)) = w[5]; macro
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/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/VideoRender/ |
H A D | hq2x.c | 267 #define PIXEL10_0 *((int*)(pOut+BpL)) = c[5]; macro
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