1 /*
2 BStone: A Source port of
3 Blake Stone: Aliens of Gold and Blake Stone: Planet Strike
4 
5 Copyright (c) 1992-2013 Apogee Entertainment, LLC
6 Copyright (c) 2013-2015 Boris I. Bendovsky (bibendovsky@hotmail.com)
7 
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
12 
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 GNU General Public License for more details.
17 
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the
20 Free Software Foundation, Inc.,
21 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22 */
23 
24 
25 //
26 // Planet Strike fizzle effect.
27 //
28 
29 
30 #include "bstone_ps_fizzle_fx.h"
31 #include "3d_def.h"
32 #include "id_vl.h"
33 
34 
35 void CA_CacheScreen(
36     int16_t chunk);
37 
38 
39 namespace bstone
40 {
41 
42 
PSFizzleFX()43 PSFizzleFX::PSFizzleFX() :
44         buffer_(::vga_ref_width * ::vga_ref_height)
45 {
46 }
47 
~PSFizzleFX()48 PSFizzleFX::~PSFizzleFX()
49 {
50     uninitialize();
51 }
52 
initialize()53 void PSFizzleFX::initialize()
54 {
55     const auto version_padding = 1;
56 
57     VgaBuffer current_screen;
58 
59     ::vid_export_ui(current_screen);
60 
61 
62     ::CA_CacheScreen(TITLE2PIC);
63     ::fontnumber = 2;
64     ::PrintX = ::WindowX + version_padding;
65     ::PrintY = ::WindowY + version_padding;
66 
67     ::VWB_Bar(
68         ::WindowX,
69         ::WindowY,
70         ::WindowW,
71         ::WindowH,
72         VERSION_TEXT_BKCOLOR);
73 
74     SETFONTCOLOR(
75         VERSION_TEXT_COLOR,
76         VERSION_TEXT_BKCOLOR);
77 
78     ::US_Print(::get_version_string().c_str());
79 
80     ::vid_export_ui(buffer_);
81 
82     ::vid_import_ui(current_screen);
83 }
84 
uninitialize()85 void PSFizzleFX::uninitialize()
86 {
87 }
88 
is_abortable() const89 bool PSFizzleFX::is_abortable() const
90 {
91     return true;
92 }
93 
get_frame_count() const94 int PSFizzleFX::get_frame_count() const
95 {
96     return 70;
97 }
98 
get_y() const99 int PSFizzleFX::get_y() const
100 {
101     return 0;
102 }
103 
get_height() const104 int PSFizzleFX::get_height() const
105 {
106     return ::vga_ref_height;
107 }
108 
plot(int x,int y)109 void PSFizzleFX::plot(
110     int x,
111     int y)
112 {
113     const auto offset = (y * ::vga_ref_width) + x;
114     const auto color_index = buffer_[offset];
115 
116     ::VL_Plot(
117         x,
118         y,
119         color_index);
120 }
121 
skip_to_the_end()122 void PSFizzleFX::skip_to_the_end()
123 {
124     ::vid_import_ui(buffer_);
125 }
126 
127 
128 } // bstone
129