Searched defs:P_LookForEnemies (Results 1 – 2 of 2) sorted by relevance
1495 bool P_LookForEnemies (AActor *actor, INTBOOL allaround, FLookExParams *params) in P_LookForEnemies() function
9207 mobj_t *P_LookForEnemies(player_t *player, boolean nonenemies, boolean bullet) in P_LookForEnemies() function