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Searched defs:P_Random (Results 1 – 23 of 23) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/common/
H A Dm_random.cpp91 int P_Random (AActor *actor) in P_Random() function
107 int P_Random () in P_Random() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/
H A Dm_random.c81 byte P_Random(void) in P_Random() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dm_random.c55 int P_Random (void) in P_Random() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dm_random.c55 int P_Random (void) in P_Random() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dm_random.c81 byte P_Random(void) in P_Random() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/
H A Dm_random.c81 byte P_Random(void) in P_Random() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dm_random.c79 byte P_Random(void) in P_Random() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dm_random.c54 int P_Random(void) in P_Random() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dm_random.c58 int P_Random(void) in P_Random() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dm_random.c58 int P_Random(void) in P_Random() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dm_random.c50 int P_Random (void) in P_Random() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dm_random.c54 int P_Random(void) in P_Random() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dm_random.c51 int P_Random (void) in P_Random() function
/dports/games/edge/Edge-1.35-source/src/
H A Dm_random.cc79 int P_Random(void) in P_Random() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dm_random.c73 byte P_Random () in P_Random() function
H A Dm_random.h53 #define P_Random() P_RandomFL(__FILE__,__LINE__) macro
/dports/games/prboom/prboom-2.5.0/src/
H A Dm_random.h145 #define P_Random(a) (P_Random) (a, __FILE__,__LINE__) macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dm_random.h145 #define P_Random(a) (P_Random) (a, __FILE__,__LINE__) macro
/dports/games/heretic/glheretic-1.2/
H A Dm_misc.c142 int P_Random (void) in P_Random() function
/dports/lang/elk/elk-3.99.8/src/
H A Dmath.c1155 Object P_Random () { in P_Random() function
/dports/devel/eastl/EASTL-3.13.06/benchmark/source/
H A DBenchmarkAlgorithm.cpp1174 P_Random, in BenchmarkAlgorithm8() enumerator
/dports/games/vavoom/vavoom-1.33/source/
H A Dvc_object.cpp866 IMPLEMENT_FUNCTION(VObject, P_Random) in IMPLEMENT_FUNCTION() argument
/dports/games/uhexen/uhexen-0.601/include/
H A Dh2def.h1273 #define P_Random() rndtable[(++prndindex)&0xff] macro