/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | m_random.cpp | 91 int P_Random (AActor *actor) in P_Random() function 107 int P_Random () in P_Random() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | m_random.c | 81 byte P_Random(void) in P_Random() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | m_random.c | 55 int P_Random (void) in P_Random() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | m_random.c | 55 int P_Random (void) in P_Random() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | m_random.c | 81 byte P_Random(void) in P_Random() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | m_random.c | 81 byte P_Random(void) in P_Random() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | m_random.c | 79 byte P_Random(void) in P_Random() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | m_random.c | 54 int P_Random(void) in P_Random() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | m_random.c | 58 int P_Random(void) in P_Random() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | m_random.c | 58 int P_Random(void) in P_Random() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | m_random.c | 50 int P_Random (void) in P_Random() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | m_random.c | 54 int P_Random(void) in P_Random() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | m_random.c | 51 int P_Random (void) in P_Random() function
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | m_random.cc | 79 int P_Random(void) in P_Random() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | m_random.c | 73 byte P_Random () in P_Random() function
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H A D | m_random.h | 53 #define P_Random() P_RandomFL(__FILE__,__LINE__) macro
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | m_random.h | 145 #define P_Random(a) (P_Random) (a, __FILE__,__LINE__) macro
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | m_random.h | 145 #define P_Random(a) (P_Random) (a, __FILE__,__LINE__) macro
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/dports/games/heretic/glheretic-1.2/ |
H A D | m_misc.c | 142 int P_Random (void) in P_Random() function
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/dports/lang/elk/elk-3.99.8/src/ |
H A D | math.c | 1155 Object P_Random () { in P_Random() function
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/dports/devel/eastl/EASTL-3.13.06/benchmark/source/ |
H A D | BenchmarkAlgorithm.cpp | 1174 P_Random, in BenchmarkAlgorithm8() enumerator
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | vc_object.cpp | 866 IMPLEMENT_FUNCTION(VObject, P_Random) in IMPLEMENT_FUNCTION() argument
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | h2def.h | 1273 #define P_Random() rndtable[(++prndindex)&0xff] macro
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