/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_map.c | 131 P_TeleportMove in P_TeleportMove() function
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_map.c | 116 boolean P_TeleportMove (mobj_t *thing, fixed_t x, fixed_t y) in P_TeleportMove() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_map.c | 159 boolean P_TeleportMove(mobj_t * thing, fixed_t x, fixed_t y) in P_TeleportMove() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_map.c | 132 P_TeleportMove in P_TeleportMove() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_map.c | 155 boolean P_TeleportMove(mobj_t* thing, fixed_t x, fixed_t y) in P_TeleportMove() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_map.c | 159 boolean P_TeleportMove(mobj_t * thing, fixed_t x, fixed_t y) in P_TeleportMove() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_map.c | 155 boolean P_TeleportMove(mobj_t* thing, fixed_t x, fixed_t y) in P_TeleportMove() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_map.c | 135 boolean P_TeleportMove(mobj_t * thing, fixed_t x, fixed_t y) in P_TeleportMove() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_map.c | 135 boolean P_TeleportMove(mobj_t * thing, fixed_t x, fixed_t y) in P_TeleportMove() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_map.c | 127 boolean P_TeleportMove (mobj_t *thing, fixed_t x, fixed_t y) in P_TeleportMove() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_map.c | 434 boolean P_TeleportMove( mobj_t* thing, fixed_t x, fixed_t y, byte stomp ) in P_TeleportMove() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_map.c | 256 dbool P_TeleportMove (mobj_t* thing,fixed_t x,fixed_t y, dbool boss) in P_TeleportMove() function
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_map.c | 256 boolean P_TeleportMove (mobj_t* thing,fixed_t x,fixed_t y, boolean boss) in P_TeleportMove() function
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_map.c | 276 dboolean P_TeleportMove (mobj_t* thing,fixed_t x,fixed_t y, dboolean boss) in P_TeleportMove() function
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_map.cc | 194 bool P_TeleportMove(mobj_t * thing, float x, float y, float z) in P_TeleportMove() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_map.cpp | 209 dd_bool P_TeleportMove(mobj_t *mobj, coord_t x, coord_t y, dd_bool alwaysStomp) in P_TeleportMove() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_map.c | 77 boolean P_TeleportMove(mobj_t *thing, fixed_t x, fixed_t y, fixed_t z) in P_TeleportMove() function
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_map.cpp | 172 BOOL P_TeleportMove (AActor *thing, fixed_t x, fixed_t y, fixed_t z, BOOL telefrag) in P_TeleportMove() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_map.cpp | 380 bool P_TeleportMove(AActor *thing, fixed_t x, fixed_t y, fixed_t z, bool telefrag, bool modifyactor) in P_TeleportMove() function
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