1 /* Pongix - clone of the "Pong" video game with net support 2 * Copyright (C) 2005 - Hugo Ruscitti (see AUTHORS file) 3 * 4 * This program is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU General Public License as published by 6 * the Free Software Foundation; either version 2 of the License, or 7 * (at your option) any later version. 8 * 9 * This program is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License 15 * along with this program; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 17 */ 18 19 #ifndef _paleta_ 20 #define _paleta_ 21 22 #include "util.h" 23 #include "mundo.h" 24 #include "marcador.h" 25 #include "cliente.h" 26 #include "servidor.h" 27 28 29 30 typedef struct 31 { 32 int x; 33 int y; 34 SDL_Surface * ima; 35 float dy; 36 int jugador; 37 struct juego * juego; 38 SDLKey up; 39 SDLKey down; 40 } Paleta; 41 42 43 Paleta * paleta_iniciar (int jugador, struct juego * juego); 44 void paleta_reiniciar (Paleta * data); 45 void paleta_terminar (Paleta * data); 46 void paleta_actualizar (Paleta * data, Uint8 * teclas); 47 void paleta_manejar_con_teclado (Paleta * data, Uint8 * teclas); 48 49 #endif 50