1 /* Pongix - clone of the "Pong" video game with net support
2  * Copyright (C) 2005 - Hugo Ruscitti (see AUTHORS file)
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
17  */
18 
19 #ifndef _paleta_
20 #define _paleta_
21 
22 #include "util.h"
23 #include "mundo.h"
24 #include "marcador.h"
25 #include "cliente.h"
26 #include "servidor.h"
27 
28 
29 
30 typedef struct
31 {
32 	int x;
33 	int y;
34 	SDL_Surface * ima;
35 	float dy;
36 	int jugador;
37 	struct juego * juego;
38 	SDLKey up;
39 	SDLKey down;
40 } Paleta;
41 
42 
43 Paleta * paleta_iniciar (int jugador, struct juego * juego);
44 void paleta_reiniciar (Paleta * data);
45 void paleta_terminar (Paleta * data);
46 void paleta_actualizar (Paleta * data, Uint8 * teclas);
47 void paleta_manejar_con_teclado (Paleta * data, Uint8 * teclas);
48 
49 #endif
50