1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2011
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
10 //
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License along
17 // with this program; if not, write to the Free Software Foundation, Inc.,
18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20
21 #include <placement/PlacementTypeDirect.h>
22 #include <landscapemap/LandscapeMaps.h>
23 #include <engine/ScorchedContext.h>
24 #include <common/ProgressCounter.h>
25 #include <XML/XMLParser.h>
26
PlacementTypeDirect()27 PlacementTypeDirect::PlacementTypeDirect()
28 {
29 }
30
~PlacementTypeDirect()31 PlacementTypeDirect::~PlacementTypeDirect()
32 {
33 }
34
readXML(XMLNode * node)35 bool PlacementTypeDirect::readXML(XMLNode *node)
36 {
37 XMLNode *positionNode;
38 while (node->getNamedChild("position", positionNode, false))
39 {
40 Position position;
41 if (!positionNode->getNamedChild("position", position.position)) return false;
42 positions.push_back(position);
43
44 if (!positionNode->failChildren()) return false;
45 }
46 return PlacementType::readXML(node);
47 }
48
getPositions(ScorchedContext & context,RandomGenerator & generator,std::list<Position> & returnPositions,ProgressCounter * counter)49 void PlacementTypeDirect::getPositions(ScorchedContext &context,
50 RandomGenerator &generator,
51 std::list<Position> &returnPositions,
52 ProgressCounter *counter)
53 {
54 std::list<Position>::iterator itor;
55 int i = 0;
56 for (itor = positions.begin();
57 itor != positions.end();
58 ++itor, i++)
59 {
60 if (i % 10 == 0) if (counter)
61 counter->setNewPercentage(float(i)/float(positions.size())*100.0f);
62
63 Position position = (*itor);
64 fixed height =
65 context.getLandscapeMaps().
66 getGroundMaps().getInterpHeight(position.position[0], position.position[1]);
67 if (position.position[2] == 0) position.position[2] = height;
68
69 returnPositions.push_back(position);
70 }
71 }
72