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Searched defs:Plane3 (Results 1 – 25 of 55) sorted by relevance

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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/math/
H A DPlane3.h58 Plane3() { in Plane3() function
62 Plane3(double nx, double ny, double nz, double dist) : in Plane3() function
68 Plane3(const BasicVector3<Element>& normal, double dist) : in Plane3() function
74 Plane3(const BasicVector3<Element>& p0, const BasicVector3<Element>& p1, in Plane3() function
81 Plane3(const BasicVector3<Element> points[3]) : in Plane3() function
/dports/graphics/freeimage/FreeImage/Source/OpenEXR/Imath/
H A DImathPlane.h70 Plane3() {} in Plane3() function
121 inline Plane3<T>::Plane3(const Vec3<T> &p0, in Plane3() function
129 inline Plane3<T>::Plane3(const Vec3<T> &n, T d) in Plane3() function
135 inline Plane3<T>::Plane3(const Vec3<T> &p, const Vec3<T> &n) in Plane3() function
H A DImathForward.h56 template <class T> class Plane3; variable
/dports/math/Imath/Imath-3.1.4/src/Imath/
H A DImathPlane.h50 IMATH_HOSTDEVICE Plane3() IMATH_NOEXCEPT {} in Plane3() function
118 IMATH_HOSTDEVICE IMATH_CONSTEXPR14 inline Plane3<T>::Plane3 (const Vec3<T>& p0, const Vec3<T>& p1, … in Plane3() function
124 IMATH_HOSTDEVICE IMATH_CONSTEXPR14 inline Plane3<T>::Plane3 (const Vec3<T>& n, T d) IMATH_NOEXCEPT in Plane3() function
130 IMATH_HOSTDEVICE IMATH_CONSTEXPR14 inline Plane3<T>::Plane3 (const Vec3<T>& p, const Vec3<T>& n) IM… in Plane3() function
H A DImathForward.h54 template <class T> class IMATH_EXPORT_TEMPLATE_TYPE Plane3; variable
/dports/graphics/povray37/povray-3.7.0.10/libraries/ilmbase/Imath/
H A DImathPlane.h70 Plane3() {} in Plane3() function
121 inline Plane3<T>::Plane3(const Vec3<T> &p0, in Plane3() function
129 inline Plane3<T>::Plane3(const Vec3<T> &n, T d) in Plane3() function
135 inline Plane3<T>::Plane3(const Vec3<T> &p, const Vec3<T> &n) in Plane3() function
H A DImathForward.h56 template <class T> class Plane3; variable
/dports/graphics/opencv/opencv-4.5.3/3rdparty/openexr/Imath/
H A DImathPlane.h70 Plane3() {} in Plane3() function
121 inline Plane3<T>::Plane3(const Vec3<T> &p0, in Plane3() function
129 inline Plane3<T>::Plane3(const Vec3<T> &n, T d) in Plane3() function
135 inline Plane3<T>::Plane3(const Vec3<T> &p, const Vec3<T> &n) in Plane3() function
H A DImathForward.h56 template <class T> class Plane3; variable
/dports/games/gtkradiant/GPL/GtkRadiant/libs/math/
H A Dplane.h36 Plane3() in Plane3() function
39 Plane3(double _a, double _b, double _c, double _d) in Plane3() function
44 Plane3(const BasicVector3<Element>& normal, double dist) in Plane3() function
/dports/games/netradiant/netradiant-20150621-src/libs/math/
H A Dplane.h36 Plane3(){ in Plane3() function
38 Plane3( double _a, double _b, double _c, double _d ) in Plane3() function
42 Plane3( const BasicVector3<Element>& normal, double dist ) in Plane3() function
/dports/games/openspades/openspades-0.1.3/Sources/Core/
H A DMath.h539 struct Plane3 { struct
543 Plane3() = default; argument
545 Plane3(float x, float y, float z, float ww) : n(MakeVector3(x, y, z)), w(ww) {} in Plane3() argument
546 Plane3(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) { in Plane3() argument
551 static Plane3 PlaneWithPointOnPlane(Vector3 point, Vector3 normal) { in PlaneWithPointOnPlane() argument
555 Plane3 Flipped() const { return Plane3(-n.x, -n.y, -n.z, -w); } in Flipped() argument
561 Plane3 TowardTo(Vector3 v) const { in TowardTo() argument
/dports/math/Imath/Imath-3.1.4/docs/classes/
H A DPlane3.rst1 Plane3 chapter
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/brush/csg/
H A Dcsg.h39 class Plane3; variable
/dports/games/gtkradiant/GPL/GtkRadiant/include/
H A Dcullable.h29 class Plane3; variable
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dcsg.h35 class Plane3; variable
H A Dbrush_primit.h100 class Plane3; variable
/dports/games/netradiant/netradiant-20150621-src/include/
H A Dcullable.h29 class Plane3; variable
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dcsg.h35 class Plane3; variable
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/include/
H A Dcullable.h34 class Plane3; variable
/dports/devel/vcglib/vcglib-2020.09/vcg/space/
H A Dplane3.h63 Plane3() {} in Plane3() function
65 Plane3(const ScalarType &dist, const PointType &dir) { Set(dist, dir); } in Plane3() function
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/space/
H A Dplane3.h63 Plane3() {} in Plane3() function
65 Plane3(const ScalarType &dist, const PointType &dir) { Set(dist, dir); } in Plane3() function
/dports/x11/eaglemode/eaglemode-0.95.0/include/emAv/
H A DemAvImageConverter.h80 const emByte * Plane3; variable
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/
H A DTrenchBroom.h31 typedef Plane<FloatType, 3> Plane3; typedef
/dports/devel/upp/upp/uppsrc/Geom/
H A Dfp3.h103 Plane3() {} in Plane3() function
104 Plane3(double delta, Pointf3 normal) : delta(delta), normal(normal) {} in Plane3() function
105 Plane3(Pointf3 A, Pointf3 normal) : delta(-(normal ^ A)), normal(normal) {} in Plane3() function
106 Plane3(Pointf3 A, Pointf3 B, Pointf3 C) { normal = (B - A) % (C - A); delta = -(normal ^ A); } in Plane3() function

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