1 /*****************************************************************************
2  * PokerTH - The open source texas holdem engine                             *
3  * Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May          *
4  *                                                                           *
5  * This program is free software: you can redistribute it and/or modify      *
6  * it under the terms of the GNU Affero General Public License as            *
7  * published by the Free Software Foundation, either version 3 of the        *
8  * License, or (at your option) any later version.                           *
9  *                                                                           *
10  * This program is distributed in the hope that it will be useful,           *
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of            *
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
13  * GNU Affero General Public License for more details.                       *
14  *                                                                           *
15  * You should have received a copy of the GNU Affero General Public License  *
16  * along with this program.  If not, see <http://www.gnu.org/licenses/>.     *
17  *                                                                           *
18  *                                                                           *
19  * Additional permission under GNU AGPL version 3 section 7                  *
20  *                                                                           *
21  * If you modify this program, or any covered work, by linking or            *
22  * combining it with the OpenSSL project's OpenSSL library (or a             *
23  * modified version of that library), containing parts covered by the        *
24  * terms of the OpenSSL or SSLeay licenses, the authors of PokerTH           *
25  * (Felix Hammer, Florian Thauer, Lothar May) grant you additional           *
26  * permission to convey the resulting work.                                  *
27  * Corresponding Source for a non-source form of such a combination          *
28  * shall include the source code for the parts of OpenSSL used as well       *
29  * as that of the covered work.                                              *
30  *****************************************************************************/
31 /* Player data. */
32 
33 #ifndef _PLAYERDATA_H_
34 #define _PLAYERDATA_H_
35 
36 #include <boost/shared_ptr.hpp>
37 #include <boost/thread.hpp>
38 #include <string>
39 #include <list>
40 #include <vector>
41 #include <map>
42 #include <core/crypthelper.h>
43 #include <db/serverdbcallback.h>
44 
45 class SessionData;
46 
47 enum PlayerType {
48 	PLAYER_TYPE_COMPUTER,
49 	PLAYER_TYPE_HUMAN
50 };
51 
52 enum PlayerRights {
53 	PLAYER_RIGHTS_GUEST = 1,
54 	PLAYER_RIGHTS_NORMAL,
55 	PLAYER_RIGHTS_ADMIN
56 };
57 
58 enum AvatarFileType {
59 	AVATAR_FILE_TYPE_UNKNOWN = 0,
60 	AVATAR_FILE_TYPE_PNG,
61 	AVATAR_FILE_TYPE_JPG,
62 	AVATAR_FILE_TYPE_GIF
63 };
64 
65 struct AvatarFile {
AvatarFileAvatarFile66 	AvatarFile() : fileType(AVATAR_FILE_TYPE_UNKNOWN), reportedSize(0) {}
67 	std::vector<unsigned char>	fileData;
68 	AvatarFileType				fileType;
69 	size_t						reportedSize;
70 };
71 
72 struct PlayerInfo {
PlayerInfoPlayerInfo73 	PlayerInfo() : ptype(PLAYER_TYPE_HUMAN), isGuest(false), isAdmin(false), hasAvatar(false), avatarType(AVATAR_FILE_TYPE_UNKNOWN) {}
74 	std::string		playerName;
75 	PlayerType		ptype;
76 	bool			isGuest;
77 	bool			isAdmin;
78 	std::string		countryCode;
79 	bool			hasAvatar;
80 	MD5Buf			avatar;
81 	AvatarFileType	avatarType;
82 };
83 
84 class PlayerData
85 {
86 public:
87 	PlayerData(unsigned uniqueId, int number, PlayerType type, PlayerRights rights, bool isGameAdmin);
88 	PlayerData(const PlayerData &other);
89 	~PlayerData();
90 
91 	std::string GetName() const;
92 	void SetName(const std::string &name);
93 	std::string GetCountry() const;
94 	void SetCountry(const std::string &country);
95 	std::string GetAvatarFile() const;
96 	void SetAvatarFile(const std::string &avatarFile);
97 	MD5Buf GetAvatarMD5() const;
98 	void SetAvatarMD5(const MD5Buf &avatarMD5);
99 	boost::shared_ptr<AvatarFile> GetNetAvatarFile() const;
100 	void SetNetAvatarFile(boost::shared_ptr<AvatarFile> AvatarFile);
101 	PlayerType GetType() const;
102 	void SetType(PlayerType type);
103 	PlayerRights GetRights() const;
104 	void SetRights(PlayerRights rights);
105 	bool IsGameAdmin() const;
106 	void SetGameAdmin(bool isAdmin);
107 	unsigned GetUniqueId() const;
108 	int GetNumber() const;
109 	void SetNumber(int number);
110 	std::string GetGuid() const;
111 	void SetGuid(const std::string &guid);
112 	std::string GetOldGuid() const;
113 	void SetOldGuid(const std::string &guid);
114 	DB_id GetDBId() const;
115 	void SetDBId(DB_id id);
116 	int GetStartCash() const;
117 	void SetStartCash(int cash);
118 
119 	bool operator<(const PlayerData &other) const;
120 
121 private:
122 	const unsigned					m_uniqueId;
123 	DB_id							m_dbId;
124 	int								m_number;
125 	int								m_startCash; // only used if > 0
126 	std::string						m_guid;
127 	std::string						m_oldGuid;
128 	std::string						m_name;
129 	std::string						m_password;
130 	std::string						m_country;
131 	std::string						m_avatarFile;
132 	MD5Buf							m_avatarMD5;
133 	PlayerType						m_type;
134 	PlayerRights					m_rights;
135 	bool							m_isGameAdmin;
136 	boost::shared_ptr<AvatarFile>	m_netAvatarFile;
137 
138 	mutable boost::mutex			m_dataMutex;
139 };
140 
141 typedef std::list<std::pair<unsigned, unsigned> > RemovePlayerList;
142 typedef std::list<boost::shared_ptr<PlayerData> > PlayerDataList;
143 typedef std::map<unsigned, boost::shared_ptr<PlayerData> > PlayerDataMap;
144 
145 #endif
146 
147