/dports/devel/boost-python-libs/boost_1_72_0/libs/msm/doc/PDF/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/devel/boost-python-libs/boost_1_72_0/libs/msm/test/ |
H A D | TestConstructor.cpp | 109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 118 struct Song1 : public msm::front::state<> 130 struct Song2 : public msm::front::state<> 137 struct Song3 : public msm::front::state<> 145 typedef Song1 initial_state; 147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 151 typedef Playing_ pl; // makes transition table cleaner 153 struct transition_table : mpl::vector4< [all …]
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/dports/devel/boost-python-libs/boost_1_72_0/libs/msm/doc/HTML/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/xtrabackup/boost_1_59_0/libs/msm/doc/HTML/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-pam-for-mysql/boost_1_59_0/libs/msm/doc/HTML/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-pam-for-mysql/boost_1_59_0/libs/msm/test/ |
H A D | TestConstructor.cpp | 109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 118 struct Song1 : public msm::front::state<> 130 struct Song2 : public msm::front::state<> 137 struct Song3 : public msm::front::state<> 145 typedef Song1 initial_state; 147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 151 typedef Playing_ pl; // makes transition table cleaner 153 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-pam-for-mysql/boost_1_59_0/libs/msm/doc/PDF/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/mysqlwsrep57-server/boost_1_59_0/libs/msm/doc/HTML/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/mysqlwsrep57-server/boost_1_59_0/libs/msm/test/ |
H A D | TestConstructor.cpp | 109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 118 struct Song1 : public msm::front::state<> 130 struct Song2 : public msm::front::state<> 137 struct Song3 : public msm::front::state<> 145 typedef Song1 initial_state; 147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 151 typedef Playing_ pl; // makes transition table cleaner 153 struct transition_table : mpl::vector4< [all …]
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/dports/databases/mysqlwsrep57-server/boost_1_59_0/libs/msm/doc/PDF/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-server/boost_1_59_0/libs/msm/doc/PDF/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-server/boost_1_59_0/libs/msm/doc/HTML/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-server/boost_1_59_0/libs/msm/test/ |
H A D | TestConstructor.cpp | 109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 118 struct Song1 : public msm::front::state<> 130 struct Song2 : public msm::front::state<> 137 struct Song3 : public msm::front::state<> 145 typedef Song1 initial_state; 147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 151 typedef Playing_ pl; // makes transition table cleaner 153 struct transition_table : mpl::vector4< [all …]
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/dports/databases/xtrabackup/boost_1_59_0/libs/msm/test/ |
H A D | TestConstructor.cpp | 109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 118 struct Song1 : public msm::front::state<> 130 struct Song2 : public msm::front::state<> 137 struct Song3 : public msm::front::state<> 145 typedef Song1 initial_state; 147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 151 typedef Playing_ pl; // makes transition table cleaner 153 struct transition_table : mpl::vector4< [all …]
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/dports/databases/xtrabackup/boost_1_59_0/libs/msm/doc/PDF/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-client/boost_1_59_0/libs/msm/doc/PDF/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-client/boost_1_59_0/libs/msm/doc/HTML/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/databases/percona57-client/boost_1_59_0/libs/msm/test/ |
H A D | TestConstructor.cpp | 109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 118 struct Song1 : public msm::front::state<> 130 struct Song2 : public msm::front::state<> 137 struct Song3 : public msm::front::state<> 145 typedef Song1 initial_state; 147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 151 typedef Playing_ pl; // makes transition table cleaner 153 struct transition_table : mpl::vector4< [all …]
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/dports/devel/boost-libs/boost_1_72_0/libs/msm/doc/HTML/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/devel/boost-libs/boost_1_72_0/libs/msm/doc/PDF/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/devel/boost-libs/boost_1_72_0/libs/msm/test/ |
H A D | TestConstructor.cpp | 109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 118 struct Song1 : public msm::front::state<> 130 struct Song2 : public msm::front::state<> 137 struct Song3 : public msm::front::state<> 145 typedef Song1 initial_state; 147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 151 typedef Playing_ pl; // makes transition table cleaner 153 struct transition_table : mpl::vector4< [all …]
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/dports/devel/hyperscan/boost_1_75_0/libs/msm/test/ |
H A D | TestConstructor.cpp | 109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 118 struct Song1 : public msm::front::state<> 130 struct Song2 : public msm::front::state<> 137 struct Song3 : public msm::front::state<> 145 typedef Song1 initial_state; 147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 151 typedef Playing_ pl; // makes transition table cleaner 153 struct transition_table : mpl::vector4< [all …]
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/dports/devel/hyperscan/boost_1_75_0/libs/msm/doc/HTML/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/devel/hyperscan/boost_1_75_0/libs/msm/doc/PDF/examples/ |
H A D | Constructor.cpp | 104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct 108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry() 110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit() 113 struct Song1 : public msm::front::state<> 125 struct Song2 : public msm::front::state<> 132 struct Song3 : public msm::front::state<> 140 typedef Song1 initial_state; 142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song() 146 typedef Playing_ pl; // makes transition table cleaner 148 struct transition_table : mpl::vector4< [all …]
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/dports/devel/boost-docs/boost_1_72_0/libs/msm/doc/HTML/examples/ |
H A D | SM-2Arg.cpp | 123 struct Playing_ : public msm::front::state_machine_def<Playing_,my_visitable_state > struct 126 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list; 131 void accept(SomeVisitor& vis,int i) const in accept() 139 struct Song1_ : public msm::front::state_machine_def<Song1_,my_visitable_state> 186 typedef msm::back::state_machine<Song1_> Song1; 188 struct Song2 : public msm::front::state<my_visitable_state> 195 struct Song3 : public msm::front::state<my_visitable_state> 203 typedef Song1 initial_state; 209 typedef Playing_ pl; // makes transition table cleaner 211 struct transition_table : mpl::vector4< [all …]
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