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/dports/devel/boost-python-libs/boost_1_72_0/libs/msm/doc/PDF/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/devel/boost-python-libs/boost_1_72_0/libs/msm/test/
H A DTestConstructor.cpp109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
118 struct Song1 : public msm::front::state<>
130 struct Song2 : public msm::front::state<>
137 struct Song3 : public msm::front::state<>
145 typedef Song1 initial_state;
147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
151 typedef Playing_ pl; // makes transition table cleaner
153 struct transition_table : mpl::vector4<
[all …]
/dports/devel/boost-python-libs/boost_1_72_0/libs/msm/doc/HTML/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/xtrabackup/boost_1_59_0/libs/msm/doc/HTML/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-pam-for-mysql/boost_1_59_0/libs/msm/doc/HTML/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-pam-for-mysql/boost_1_59_0/libs/msm/test/
H A DTestConstructor.cpp109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
118 struct Song1 : public msm::front::state<>
130 struct Song2 : public msm::front::state<>
137 struct Song3 : public msm::front::state<>
145 typedef Song1 initial_state;
147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
151 typedef Playing_ pl; // makes transition table cleaner
153 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-pam-for-mysql/boost_1_59_0/libs/msm/doc/PDF/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/mysqlwsrep57-server/boost_1_59_0/libs/msm/doc/HTML/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/mysqlwsrep57-server/boost_1_59_0/libs/msm/test/
H A DTestConstructor.cpp109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
118 struct Song1 : public msm::front::state<>
130 struct Song2 : public msm::front::state<>
137 struct Song3 : public msm::front::state<>
145 typedef Song1 initial_state;
147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
151 typedef Playing_ pl; // makes transition table cleaner
153 struct transition_table : mpl::vector4<
[all …]
/dports/databases/mysqlwsrep57-server/boost_1_59_0/libs/msm/doc/PDF/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-server/boost_1_59_0/libs/msm/doc/PDF/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-server/boost_1_59_0/libs/msm/doc/HTML/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-server/boost_1_59_0/libs/msm/test/
H A DTestConstructor.cpp109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
118 struct Song1 : public msm::front::state<>
130 struct Song2 : public msm::front::state<>
137 struct Song3 : public msm::front::state<>
145 typedef Song1 initial_state;
147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
151 typedef Playing_ pl; // makes transition table cleaner
153 struct transition_table : mpl::vector4<
[all …]
/dports/databases/xtrabackup/boost_1_59_0/libs/msm/test/
H A DTestConstructor.cpp109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
118 struct Song1 : public msm::front::state<>
130 struct Song2 : public msm::front::state<>
137 struct Song3 : public msm::front::state<>
145 typedef Song1 initial_state;
147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
151 typedef Playing_ pl; // makes transition table cleaner
153 struct transition_table : mpl::vector4<
[all …]
/dports/databases/xtrabackup/boost_1_59_0/libs/msm/doc/PDF/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-client/boost_1_59_0/libs/msm/doc/PDF/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-client/boost_1_59_0/libs/msm/doc/HTML/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/databases/percona57-client/boost_1_59_0/libs/msm/test/
H A DTestConstructor.cpp109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
118 struct Song1 : public msm::front::state<>
130 struct Song2 : public msm::front::state<>
137 struct Song3 : public msm::front::state<>
145 typedef Song1 initial_state;
147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
151 typedef Playing_ pl; // makes transition table cleaner
153 struct transition_table : mpl::vector4<
[all …]
/dports/devel/boost-libs/boost_1_72_0/libs/msm/doc/HTML/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/devel/boost-libs/boost_1_72_0/libs/msm/doc/PDF/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/devel/boost-libs/boost_1_72_0/libs/msm/test/
H A DTestConstructor.cpp109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
118 struct Song1 : public msm::front::state<>
130 struct Song2 : public msm::front::state<>
137 struct Song3 : public msm::front::state<>
145 typedef Song1 initial_state;
147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
151 typedef Playing_ pl; // makes transition table cleaner
153 struct transition_table : mpl::vector4<
[all …]
/dports/devel/hyperscan/boost_1_75_0/libs/msm/test/
H A DTestConstructor.cpp109 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
113 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
115 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
118 struct Song1 : public msm::front::state<>
130 struct Song2 : public msm::front::state<>
137 struct Song3 : public msm::front::state<>
145 typedef Song1 initial_state;
147 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
151 typedef Playing_ pl; // makes transition table cleaner
153 struct transition_table : mpl::vector4<
[all …]
/dports/devel/hyperscan/boost_1_75_0/libs/msm/doc/HTML/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/devel/hyperscan/boost_1_75_0/libs/msm/doc/PDF/examples/
H A DConstructor.cpp104 struct Playing_ : public msm::front::state_machine_def<Playing_> struct
108 void on_entry(Event const&,FSM& ) {std::cout << "entering: Playing" << std::endl;} in on_entry()
110 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Playing" << std::endl;} in on_exit()
113 struct Song1 : public msm::front::state<>
125 struct Song2 : public msm::front::state<>
132 struct Song3 : public msm::front::state<>
140 typedef Song1 initial_state;
142 … void start_next_song(NextSong const&) { std::cout << "Playing::start_next_song\n"; } in start_next_song()
146 typedef Playing_ pl; // makes transition table cleaner
148 struct transition_table : mpl::vector4<
[all …]
/dports/devel/boost-docs/boost_1_72_0/libs/msm/doc/HTML/examples/
H A DSM-2Arg.cpp123 struct Playing_ : public msm::front::state_machine_def<Playing_,my_visitable_state > struct
126 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
131 void accept(SomeVisitor& vis,int i) const in accept()
139 struct Song1_ : public msm::front::state_machine_def<Song1_,my_visitable_state>
186 typedef msm::back::state_machine<Song1_> Song1;
188 struct Song2 : public msm::front::state<my_visitable_state>
195 struct Song3 : public msm::front::state<my_visitable_state>
203 typedef Song1 initial_state;
209 typedef Playing_ pl; // makes transition table cleaner
211 struct transition_table : mpl::vector4<
[all …]

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