1 /*
2  * Copyright (c) 2002-2011 LWJGL Project
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'LWJGL' nor the names of
17  *   its contributors may be used to endorse or promote products derived
18  *   from this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package org.lwjgl.opengles;
33 
34 import org.lwjgl.util.generator.opengl.GLbitfield;
35 import org.lwjgl.util.generator.opengl.GLuint;
36 
37 public interface QCOM_tiled_rendering {
38 
39 	/**
40 	 * Accepted by the <preserveMask> parameter of StartTilingQCOM and
41 	 * EndTilingQCOM
42 	 */
43 	int GL_COLOR_BUFFER_BIT0_QCOM       = 0x00000001,
44 		GL_COLOR_BUFFER_BIT1_QCOM       = 0x00000002,
45 		GL_COLOR_BUFFER_BIT2_QCOM       = 0x00000004,
46 		GL_COLOR_BUFFER_BIT3_QCOM       = 0x00000008,
47 		GL_COLOR_BUFFER_BIT4_QCOM       = 0x00000010,
48 		GL_COLOR_BUFFER_BIT5_QCOM       = 0x00000020,
49 		GL_COLOR_BUFFER_BIT6_QCOM       = 0x00000040,
50 		GL_COLOR_BUFFER_BIT7_QCOM       = 0x00000080,
51 		GL_DEPTH_BUFFER_BIT0_QCOM       = 0x00000100,
52 		GL_DEPTH_BUFFER_BIT1_QCOM       = 0x00000200,
53 		GL_DEPTH_BUFFER_BIT2_QCOM       = 0x00000400,
54 		GL_DEPTH_BUFFER_BIT3_QCOM       = 0x00000800,
55 		GL_DEPTH_BUFFER_BIT4_QCOM       = 0x00001000,
56 		GL_DEPTH_BUFFER_BIT5_QCOM       = 0x00002000,
57 		GL_DEPTH_BUFFER_BIT6_QCOM       = 0x00004000,
58 		GL_DEPTH_BUFFER_BIT7_QCOM       = 0x00008000,
59 		GL_STENCIL_BUFFER_BIT0_QCOM     = 0x00010000,
60 		GL_STENCIL_BUFFER_BIT1_QCOM     = 0x00020000,
61 		GL_STENCIL_BUFFER_BIT2_QCOM     = 0x00040000,
62 		GL_STENCIL_BUFFER_BIT3_QCOM     = 0x00080000,
63 		GL_STENCIL_BUFFER_BIT4_QCOM     = 0x00100000,
64 		GL_STENCIL_BUFFER_BIT5_QCOM     = 0x00200000,
65 		GL_STENCIL_BUFFER_BIT6_QCOM     = 0x00400000,
66 		GL_STENCIL_BUFFER_BIT7_QCOM     = 0x00800000,
67 		GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000,
68 		GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000,
69 		GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000,
70 		GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000,
71 		GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000,
72 		GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000,
73 		GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000,
74 		GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000;
75 
glStartTilingQCOM(@Luint int x, @GLuint int y, @GLuint int width, @GLuint int height, @GLbitfield int preserveMask)76 	void glStartTilingQCOM(@GLuint int x, @GLuint int y, @GLuint int width, @GLuint int height,
77 	                       @GLbitfield int preserveMask);
78 
glEndTilingQCOM(@Lbitfield int preserveMask)79 	void glEndTilingQCOM(@GLbitfield int preserveMask);
80 
81 }