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Searched defs:RE_AddPolysToScene (Results 1 – 4 of 4) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_scene.c198 void RE_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys ) { in RE_AddPolysToScene() function
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_scene.c199 void RE_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys ) { in RE_AddPolysToScene() function
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_scene.c202 void RE_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys ) { in RE_AddPolysToScene() function
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_scene.c203 void RE_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys ) { in RE_AddPolysToScene() function