Searched defs:RE_AddPolysToScene (Results 1 – 4 of 4) sorted by relevance
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_scene.c | 198 void RE_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys ) { in RE_AddPolysToScene() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_scene.c | 199 void RE_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys ) { in RE_AddPolysToScene() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_scene.c | 202 void RE_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys ) { in RE_AddPolysToScene() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_scene.c | 203 void RE_AddPolysToScene( qhandle_t hShader, int numVerts, const polyVert_t *verts, int numPolys ) { in RE_AddPolysToScene() function
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