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Searched defs:RGB_WHITE (Results 1 – 19 of 19) sorted by relevance

/dports/comms/xdemorse/xdemorse-3.6.5/src/
H A Ddisplay.h28 #define RGB_WHITE 1.0, 1.0, 1.0 macro
/dports/games/palomino/palomino/src/gfx/
H A Drgb_colors.hh30 #define RGB_WHITE 0.95f, 0.95f, 0.95f macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/psp/
H A Dpg.h10 #define RGB_WHITE RGB(255,255,255) macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/psp/
H A Dpg.h10 #define RGB_WHITE RGB(255,255,255) macro
/dports/devel/z88dk/z88dk/include/arch/gb/
H A Dcgb.h34 #define RGB_WHITE RGB(31, 31, 31) macro
/dports/security/p5-GD-SecurityImage/GD-SecurityImage-1.75/lib/GD/
H A DSecurityImage.pm8 use constant RGB_WHITE => ( 255, 255, 255 ); constant
/dports/security/p5-GD-SecurityImage/GD-SecurityImage-1.75/lib/GD/SecurityImage/
H A DGD.pm9 use constant RGB_WHITE => (255, 255, 255); constant
/dports/sysutils/cpu-x/CPU-X-4.0.1/src/bandwidth/
H A DBMP.h90 #define RGB_WHITE (0xffffff) macro
/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/video/hsv/src/
H A Dhsvutils.rs219 const RGB_WHITE: [u8; 3] = [255, 255, 255]; const
/dports/games/libretro-hatari/hatari-561c07e/src/falcon/
H A Dhostscreen.c49 #define RGB_WHITE 0xffff00ff macro
/dports/editors/abiword/abiword-3.0.5/goffice-bits2/goffice/utils/
H A Dgo-color.h50 #define RGB_WHITE RGB_TO_UINT(0xff, 0xff, 0xff) macro
/dports/emulators/bochs/bochs-2.7/iodev/display/
H A Dvoodoo_types.h58 #define RGB_WHITE (MAKE_ARGB(255,255,255,255)) macro
/dports/audio/ardour6/Ardour-6.8.0/libs/gtkmm2ext/gtkmm2ext/
H A Drgb_macros.h31 #define RGB_WHITE RGB_TO_UINT(0xff, 0xff, 0xff) macro
/dports/print/ghostscript8-x11/ghostscript-8.71/contrib/
H A Ddefs.h152 #define RGB_WHITE 0x00FFFFFFL macro
/dports/print/ghostscript8-base/ghostscript-8.71/contrib/
H A Ddefs.h152 #define RGB_WHITE 0x00FFFFFFL macro
/dports/print/ghostscript9-base/ghostscript-9.06/contrib/
H A Ddefs.h150 #define RGB_WHITE 0x00FFFFFFL macro
/dports/print/ghostscript9-x11/ghostscript-9.06/contrib/
H A Ddefs.h150 #define RGB_WHITE 0x00FFFFFFL macro
/dports/x11-toolkits/blt/blt2.5/generic/
H A DbltInt.h337 #define RGB_WHITE "#ffffff" macro
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMapScreen.cc238 #define RGB_WHITE ( FROMRGB( 255, 255, 255 ) ) macro