1 /* $NetBSD: extern.h,v 1.36 2014/03/22 23:33:33 dholland Exp $ */ 2 3 /* 4 * Copyright (c) 1983, 1993 5 * The Regents of the University of California. All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. Neither the name of the University nor the names of its contributors 16 * may be used to endorse or promote products derived from this software 17 * without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29 * SUCH DAMAGE. 30 * 31 * @(#)externs.h 8.1 (Berkeley) 5/31/93 32 */ 33 34 #include <ctype.h> 35 #include <err.h> 36 #include <pwd.h> 37 #include <signal.h> 38 #include <stdio.h> 39 #include <stdlib.h> 40 #include <string.h> 41 #include <limits.h> 42 #include <time.h> 43 #include <unistd.h> 44 45 #define BITS (CHAR_BIT * sizeof (unsigned int)) 46 47 #define OUTSIDE (position > 68 && position < 246 && position != 218) 48 #define rnd(x) (random() % (x)) 49 #define max(a,b) ((a) < (b) ? (b) : (a)) 50 #define testbit(array, index) (array[index/BITS] & (1U << (index % BITS))) 51 #define setbit(array, index) (array[index/BITS] |= (1U << (index % BITS))) 52 #define clearbit(array, index) (array[index/BITS] &= ~(1U << (index % BITS))) 53 54 /* well known rooms */ 55 #define FINAL 275 56 #define GARDEN 197 57 #define POOLS 126 58 #define DOCK 93 59 60 /* word types */ 61 #define VERB 0 62 #define OBJECT 1 63 #define NOUNS 2 64 #define PREPS 3 65 #define ADJS 4 66 #define CONJ 5 67 68 /* words numbers */ 69 #define KNIFE 0 70 #define SWORD 1 71 #define LAND 2 72 #define WOODSMAN 3 73 #define TWO_HANDED 4 74 #define CLEAVER 5 75 #define BROAD 6 76 #define MAIL 7 77 #define HELM 8 78 #define SHIELD 9 79 #define MAID 10 80 #define BODY 10 81 #define VIPER 11 82 #define LAMPON 12 83 #define SHOES 13 84 #define CYLON 14 85 #define PAJAMAS 15 86 #define ROBE 16 87 #define AMULET 17 88 #define MEDALION 18 89 #define TALISMAN 19 90 #define DEADWOOD 20 91 #define MALLET 21 92 #define LASER 22 93 #define BATHGOD 23 94 #define NORMGOD 24 95 #define GRENADE 25 96 #define CHAIN 26 97 #define ROPE 27 98 #define LEVIS 28 99 #define MACE 29 100 #define SHOVEL 30 101 #define HALBERD 31 102 #define COMPASS 32 103 #define CRASH 33 104 #define ELF 34 105 #define FOOT 35 106 #define COINS 36 107 #define MATCHES 37 108 #define MAN 38 109 #define PAPAYAS 39 110 #define PINEAPPLE 40 111 #define KIWI 41 112 #define COCONUTS 42 113 #define MANGO 43 114 #define RING 44 115 #define POTION 45 116 #define BRACELET 46 117 #define GIRL 47 118 #define GIRLTALK 48 119 #define DARK 49 120 #define TIMER 50 121 #define CHAR 53 122 #define BOMB 54 123 #define DEADGOD 55 124 #define DEADTIME 56 125 #define DEADNATIVE 57 126 #define NATIVE 58 127 #define HORSE 59 128 #define CAR 60 129 #define POT 61 130 #define BAR 62 131 #define BLOCK 63 132 #define NUMOFOBJECTS 64 133 /* non-objects below */ 134 #define UP 1000 135 #define DOWN 1001 136 #define AHEAD 1002 137 #define BACK 1003 138 #define RIGHT 1004 139 #define LEFT 1005 140 #define TAKE 1006 141 #define USE 1007 142 #define LOOK 1008 143 #define QUIT 1009 144 #define NORTH 1010 145 #define SOUTH 1011 146 #define EAST 1012 147 #define WEST 1013 148 #define SU 1014 149 #define DROP 1015 150 #define TAKEOFF 1016 151 #define DRAW 1017 152 #define PUTON 1018 153 #define WEARIT 1019 154 #define PUT 1020 155 #define INVEN 1021 156 #define EVERYTHING 1022 157 #define AND 1023 158 #define KILL 1024 159 #define RAVAGE 1025 160 #define UNDRESS 1026 161 #define THROW 1027 162 #define LAUNCH 1028 163 #define LANDIT 1029 164 #define LIGHT 1030 165 #define FOLLOW 1031 166 #define KISS 1032 167 #define LOVE 1033 168 #define GIVE 1034 169 #define SMITE 1035 170 #define SHOOT 1036 171 #define ON 1037 172 #define OFF 1038 173 #define TIME 1039 174 #define SLEEP 1040 175 #define DIG 1041 176 #define EAT 1042 177 #define SWIM 1043 178 #define DRINK 1044 179 #define DOOR 1045 180 #define SAVE 1046 181 #define RIDE 1047 182 #define DRIVE 1048 183 #define SCORE 1049 184 #define BURY 1050 185 #define JUMP 1051 186 #define KICK 1052 187 #define OPEN 1053 188 #define VERBOSE 1054 189 #define BRIEF 1055 190 #define AUXVERB 1056 191 192 /* injuries */ 193 #define ARM 6 /* broken arm */ 194 #define RIBS 7 /* broken ribs */ 195 #define SPINE 9 /* broken back */ 196 #define SKULL 11 /* fractured skull */ 197 #define INCISE 10 /* deep incisions */ 198 #define NECK 12 /* broken NECK */ 199 #define NUMOFINJURIES 13 200 201 /* notes */ 202 #define CANTLAUNCH 0 203 #define LAUNCHED 1 204 #define CANTSEE 2 205 #define CANTMOVE 3 206 #define JINXED 4 207 #define DUG 5 208 #define NUMOFNOTES 6 209 210 /* Number of times room description shown. */ 211 #define ROOMDESC 3 212 213 /* fundamental constants */ 214 #define NUMOFROOMS 275 215 #define NUMOFWORDS ((NUMOFOBJECTS + BITS - 1) / BITS) 216 #define LINELENGTH 81 217 218 #define TODAY 0 219 #define TONIGHT 1 220 #define CYCLE 100 221 222 /* initial variable values */ 223 #define TANKFULL 250 224 #define TORPEDOES 10 225 #define MAXWEIGHT 60 226 #define MAXCUMBER 10 227 228 /* 229 * These are flags for objects in the objflags array. OBJ_PLURAL means 230 * that the object short name is plural; OBJ_AN that it begins with a 231 * vowel sound so should be preceded by "an" instead of "a"; OBJ_PERSON 232 * that it is a living person; OBJ_NONOBJ that it is not an object (to 233 * which any game action can be applied) at all (e.g. footsteps, asteroids). 234 * Any individual object has at most one of OBJ_PERSON and OBJ_NONOBJ. 235 */ 236 #define OBJ_PLURAL 1 237 #define OBJ_AN 2 238 #define OBJ_PERSON 4 239 #define OBJ_NONOBJ 8 240 241 struct room { 242 const char *name; 243 int link[8]; 244 #define north link[0] 245 #define south link[1] 246 #define east link[2] 247 #define west link[3] 248 #define up link[4] 249 #define access link[5] 250 #define down link[6] 251 #define flyhere link[7] 252 const char *desc; 253 unsigned int objects[NUMOFWORDS]; 254 }; 255 extern struct room dayfile[]; 256 extern struct room nightfile[]; 257 extern struct room *location; 258 259 /* object characteristics */ 260 extern const char *const objdes[NUMOFOBJECTS]; 261 extern const char *const objsht[NUMOFOBJECTS]; 262 extern const char *const ouch[NUMOFINJURIES]; 263 extern const int objwt[NUMOFOBJECTS]; 264 extern const int objcumber[NUMOFOBJECTS]; 265 extern const int objflags[NUMOFOBJECTS]; 266 #define is_plural_object(n) (objflags[(n)] & OBJ_PLURAL) 267 /* 268 * These macros yield words to use with objects (followed but not preceded 269 * by spaces, or with no spaces if the expansion is the empty string). 270 */ 271 #define A_OR_AN(n) (objflags[(n)] & OBJ_AN ? "an " : "a ") 272 #define A_OR_AN_OR_THE(n) (is_plural_object((n)) ? "the " : A_OR_AN((n))) 273 #define A_OR_AN_OR_BLANK(n) (is_plural_object((n)) ? "" : A_OR_AN((n))) 274 #define IS_OR_ARE(n) (is_plural_object((n)) ? "are " : "is ") 275 276 /* current input line */ 277 #define WORDLEN 15 278 #define NWORD 20 /* words per line */ 279 extern char words[NWORD][WORDLEN]; 280 extern int wordvalue[NWORD]; 281 extern int wordtype[NWORD]; 282 extern int wordcount, wordnumber; 283 284 /* state of the game */ 285 extern int ourtime; 286 extern int position; 287 extern int direction; 288 extern int left, right, ahead, back; 289 extern int ourclock, fuel, torps; 290 extern int carrying, encumber; 291 extern int rythmn; 292 extern int followfight; 293 extern int ate; 294 extern int snooze; 295 extern int meetgirl; 296 extern int followgod; 297 extern int godready; 298 extern int win; 299 extern int wintime; 300 extern int wiz; 301 extern int tempwiz; 302 extern int matchlight, matchcount; 303 extern int loved; 304 extern int pleasure, power, ego; 305 extern int WEIGHT; 306 extern int CUMBER; 307 extern int notes[NUMOFNOTES]; 308 extern unsigned int inven[NUMOFWORDS]; 309 extern unsigned int wear[NUMOFWORDS]; 310 extern char beenthere[NUMOFROOMS + 1]; 311 extern char injuries[NUMOFINJURIES]; 312 extern int verbose; 313 314 extern const char *username; 315 316 struct wlist { 317 const char *string; 318 int value, article; 319 struct wlist *next; 320 }; 321 extern struct wlist wlist[]; 322 323 struct objs { 324 short room; 325 short obj; 326 }; 327 extern const struct objs dayobjs[]; 328 extern const struct objs nightobjs[]; 329 330 #define DEFAULT_SAVE_FILE ".Bstar" 331 332 void bury(void); 333 int card(const char *, int); 334 void chime(void); 335 void crash(void); 336 int cypher(void); 337 void die(void) __dead2; 338 void diesig(int) __dead2; 339 void dig(void); 340 void dooropen(void); 341 int draw(void); 342 void drink(void); 343 int drive(void); 344 int drop(const char *); 345 int eat(void); 346 int fight(int, int); 347 int follow(void); 348 char *getcom(char *, int, const char *, const char *); 349 char *getword(char *, char *, int); 350 int give(void); 351 void initialize(const char *); 352 int jump(void); 353 void kiss(void); 354 int land(void); 355 int launch(void); 356 void light(void); 357 void live(void) __dead2; 358 void love(void); 359 int moveplayer(int, int); 360 void murder(void); 361 void news(void); 362 void newway(int); 363 void open_score_file(void); 364 void parse(void); 365 void printobjs(void); 366 int put(void); 367 int puton(void); 368 const char *rate(void); 369 void ravage(void); 370 void restore(const char *); 371 int ride(void); 372 void save(const char *); 373 char *save_file_name(const char *, size_t); 374 int shoot(void); 375 int take(unsigned int[]); 376 int takeoff(void); 377 int throw(const char *); 378 const char *truedirec(int, int); 379 int ucard(const unsigned int *); 380 int use(void); 381 int visual(void); 382 int wearit(void); 383 void whichway(struct room); 384 void wordinit(void); 385 void writedes(void); 386 int zzz(void); 387