/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_utility.h | 60 inline angle_t R_PointToAngle (fixed_t x, fixed_t y) { return R_PointToAngle2 (viewx, viewy, x, y);… in R_PointToAngle() function
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | r_main.cpp | 232 R_PointToAngle in R_PointToAngle() function
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | r_misc.cc | 113 angle_t R_PointToAngle(float x1, float y1, float x, float y) in R_PointToAngle() function
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_main.c | 183 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_main.c | 201 angle_t R_PointToAngle (fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_main.c | 200 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_main.c | 279 R_PointToAngle in R_PointToAngle() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_main.c | 203 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_main.c | 276 R_PointToAngle in R_PointToAngle() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_main.c | 279 R_PointToAngle in R_PointToAngle() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_main.c | 198 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_main.c | 200 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/heretic/glheretic-1.2/ |
H A D | r_main.c | 226 angle_t R_PointToAngle (fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_main.c | 224 angle_t R_PointToAngle (fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | r_main.c | 380 R_PointToAngle in R_PointToAngle() function
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_main.c | 227 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | r_main.c | 520 angle_t R_PointToAngle ( fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_main.cpp | 237 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_main.c | 308 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
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