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Searched defs:R_PointToAngle (Results 1 – 19 of 19) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_utility.h60 inline angle_t R_PointToAngle (fixed_t x, fixed_t y) { return R_PointToAngle2 (viewx, viewy, x, y);… in R_PointToAngle() function
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dr_main.cpp232 R_PointToAngle in R_PointToAngle() function
/dports/games/edge/Edge-1.35-source/src/
H A Dr_misc.cc113 angle_t R_PointToAngle(float x1, float y1, float x, float y) in R_PointToAngle() function
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_main.c183 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_main.c201 angle_t R_PointToAngle (fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_main.c200 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_main.c279 R_PointToAngle in R_PointToAngle() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_main.c203 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_main.c276 R_PointToAngle in R_PointToAngle() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_main.c279 R_PointToAngle in R_PointToAngle() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_main.c198 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_main.c200 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/heretic/glheretic-1.2/
H A Dr_main.c226 angle_t R_PointToAngle (fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_main.c224 angle_t R_PointToAngle (fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_main.c380 R_PointToAngle in R_PointToAngle() function
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_main.c227 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_main.c520 angle_t R_PointToAngle ( fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dr_main.cpp237 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_main.c308 angle_t R_PointToAngle(fixed_t x, fixed_t y) in R_PointToAngle() function