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Searched defs:Ray_Intersection (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/megapov/megapov-1.2.1/source/
H A Dlighting.cpp510 void Determine_Apparent_Colour(INTERSECTION *Ray_Intersection, COLOUR Colour, RAY *Ray, DBL Weight) in Determine_Apparent_Colour()
3541 static int create_texture_list(INTERSECTION *Ray_Intersection, DBL realNormDir) in create_texture_list()
3717 RAY *Ray, DBL Weight, INTERSECTION *Ray_Intersection, int Shadow_Flag) in do_texture_map()
4450 …lour, TEXTURE *Texture, VECTOR IPoint, VECTOR Raw_Normal, RAY *Ray, INTERSECTION *Ray_Intersection) in compute_shadow_texture()
5301 static void filter_shadow_ray(INTERSECTION *Ray_Intersection, RAY *Light_Source_Ray, COLOUR Colour) in filter_shadow_ray()
5671 RAY *Ray, DBL Weight, INTERSECTION *Ray_Intersection, int Shadow_Flag) in average_textures()
5732 RAY *Ray, DBL Weight, INTERSECTION *Ray_Intersection, int Shadow_Flag) in backtrace_average_textures()
5789 static void do_light_ray_atmosphere(RAY *Light_Source_Ray, INTERSECTION *Ray_Intersection, COLOUR C… in do_light_ray_atmosphere()
H A Dobjects.cpp102 bool Intersection (INTERSECTION *Ray_Intersection, OBJECT *Object, RAY *Ray) in Intersection()
/dports/graphics/povray36/povray-3.6.1/source/
H A Dlighting.cpp491 void Determine_Apparent_Colour(INTERSECTION *Ray_Intersection, COLOUR Colour, RAY *Ray, DBL Weight) in Determine_Apparent_Colour()
3359 static int create_texture_list(INTERSECTION *Ray_Intersection, DBL realNormDir) in create_texture_list()
3535 RAY *Ray, DBL Weight, INTERSECTION *Ray_Intersection, int Shadow_Flag) in do_texture_map()
4268 …lour, TEXTURE *Texture, VECTOR IPoint, VECTOR Raw_Normal, RAY *Ray, INTERSECTION *Ray_Intersection) in compute_shadow_texture()
5107 static void filter_shadow_ray(INTERSECTION *Ray_Intersection, RAY *Light_Source_Ray, COLOUR Colour) in filter_shadow_ray()
5434 RAY *Ray, DBL Weight, INTERSECTION *Ray_Intersection, int Shadow_Flag) in average_textures()
5495 RAY *Ray, DBL Weight, INTERSECTION *Ray_Intersection, int Shadow_Flag) in backtrace_average_textures()
5552 static void do_light_ray_atmosphere(RAY *Light_Source_Ray, INTERSECTION *Ray_Intersection, COLOUR C… in do_light_ray_atmosphere()
H A Dobjects.cpp93 bool Intersection (INTERSECTION *Ray_Intersection, OBJECT *Object, RAY *Ray) in Intersection()
/dports/graphics/povray37/povray-3.7.0.10/source/backend/render/
H A Dtrace.cpp3216 void Trace::ComputeSSLTNormal(Intersection& Ray_Intersection) in ComputeSSLTNormal()
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/render/
H A Dtrace.cpp3266 void Trace::ComputeSSLTNormal(Intersection& Ray_Intersection) in ComputeSSLTNormal()