Searched defs:RenderDynamicLightPass (Results 1 – 4 of 4) sorted by relevance
/dports/games/openspades/openspades-0.1.3/Sources/Draw/ | ||
H A D | GLModelRenderer.cpp | 101 void GLModelRenderer::RenderDynamicLightPass(std::vector<GLDynamicLight> lights) { in RenderDynamicLightPass() function in spades::draw::GLModelRenderer |
H A D | GLVoxelModel.cpp | 475 void GLVoxelModel::RenderDynamicLightPass(std::vector<client::ModelRenderParam> params, in RenderDynamicLightPass() function in spades::draw::GLVoxelModel |
H A D | GLMapRenderer.cpp | 309 void GLMapRenderer::RenderDynamicLightPass(std::vector<GLDynamicLight> lights) { in RenderDynamicLightPass() function in spades::draw::GLMapRenderer |
H A D | GLOptimizedVoxelModel.cpp | 748 GLOptimizedVoxelModel::RenderDynamicLightPass(std::vector<client::ModelRenderParam> params, in RenderDynamicLightPass() function in spades::draw::GLOptimizedVoxelModel |