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Searched defs:SCREEN_UPDATE_AT_VI_UPDATE_AND_DRAWN (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2n64/src/
H A DOpenGL.h26 #define SCREEN_UPDATE_AT_VI_UPDATE_AND_DRAWN 7 macro
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DConfig.h155SCREEN_UPDATE_AT_VI_UPDATE_AND_DRAWN = 7 // Update screen at VI origin is updated and the screen… enumerator