/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | begin_code.h | 94 # define SDLCALL __cdecl macro 100 # define SDLCALL _cdecl macro 104 # define SDLCALL _System macro 107 # define SDLCALL macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | begin_code.h | 94 # define SDLCALL __cdecl macro 100 # define SDLCALL _cdecl macro 104 # define SDLCALL _System macro 107 # define SDLCALL macro
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | begin_code.h | 94 # define SDLCALL __cdecl macro 100 # define SDLCALL _cdecl macro 104 # define SDLCALL _System macro 107 # define SDLCALL macro
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | begin_code.h | 94 # define SDLCALL __cdecl macro 100 # define SDLCALL _cdecl macro 104 # define SDLCALL _System macro 107 # define SDLCALL macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | begin_code.h | 94 # define SDLCALL __cdecl macro 100 # define SDLCALL _cdecl macro 104 # define SDLCALL _System macro 107 # define SDLCALL macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | begin_code.h | 94 # define SDLCALL __cdecl macro 100 # define SDLCALL _cdecl macro 104 # define SDLCALL _System macro 107 # define SDLCALL macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | begin_code.h | 94 # define SDLCALL __cdecl macro 100 # define SDLCALL _cdecl macro 104 # define SDLCALL _System macro 107 # define SDLCALL macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | begin_code.h | 74 #define SDLCALL __cdecl macro 79 #define SDLCALL _System macro 81 #define SDLCALL macro
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | begin_code.h | 78 #define SDLCALL __cdecl macro 80 #define SDLCALL _System macro 85 #define SDLCALL macro
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/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | begin_code.h | 78 #define SDLCALL __cdecl macro 80 #define SDLCALL _System macro 85 #define SDLCALL macro
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/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | begin_code.h | 78 #define SDLCALL __cdecl macro 80 #define SDLCALL _System macro 85 #define SDLCALL macro
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/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | begin_code.h | 78 #define SDLCALL __cdecl macro 80 #define SDLCALL _System macro 85 #define SDLCALL macro
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | begin_code.h | 82 #define SDLCALL __cdecl macro 84 #define SDLCALL _System macro 89 #define SDLCALL macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-macos/SDL2.framework/Versions/A/Headers/ |
H A D | begin_code.h | 82 #define SDLCALL __cdecl macro 84 #define SDLCALL _System macro 89 #define SDLCALL macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/ |
H A D | begin_code.h | 82 #define SDLCALL __cdecl macro 84 #define SDLCALL _System macro 89 #define SDLCALL macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/ |
H A D | begin_code.h | 82 #define SDLCALL __cdecl macro 84 #define SDLCALL _System macro 89 #define SDLCALL macro
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