Home
last modified time | relevance | path

Searched defs:SDL_CloseAudio (Results 1 – 25 of 26) sorted by relevance

12

/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_audio_h.ads121 procedure SDL_CloseAudio; -- ../include/SDL/SDL_audio.h:275 subprogspec
/dports/devel/sdl12/SDL-1.2.15/src/audio/
H A DSDL_audio.c621 void SDL_CloseAudio (void) in SDL_CloseAudio() function
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/audio/
H A DSDL_audio.c620 void SDL_CloseAudio (void) in SDL_CloseAudio() function
/dports/games/libretro-hatari/hatari-561c07e/libretro/include/
H A DSDL.h70 #define SDL_CloseAudio(); macro
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/
H A Daudio.py202 SDL_CloseAudio = _bind("SDL_CloseAudio") variable
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/
H A DSDL.h98 #define SDL_CloseAudio(); macro
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/locnet_al/
H A Dmissing.cpp89 extern DECLSPEC void SDLCALL SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/locnet_al/
H A Dmissing.cpp89 extern DECLSPEC void SDLCALL SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/
H A Dsdl.pas2607 procedure SDL_CloseAudio; procedure
/dports/lang/fpc-source/fpc-3.2.2/packages/sdl/src/
H A Dsdl.pas2607 procedure SDL_CloseAudio; procedure
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/audio/
H A DSDL_audio.c1521 SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/devel/sdl20/SDL2-2.0.18/src/audio/
H A DSDL_audio.c1668 SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/
H A DSDL_audio.c1554 SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/
H A DSDL_audio.c1554 SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/x11/controllermap/SDL2-2.0.18/src/audio/
H A DSDL_audio.c1668 SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/
H A DSDL_audio.c1554 SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/graphics/blender/blender-2.91.0/extern/sdlew/src/
H A Dsdlew.c351 tSDL_CloseAudio *SDL_CloseAudio; variable
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/dynapi/
H A DSDL_dynapi_overrides.h102 #define SDL_CloseAudio SDL_CloseAudio_REAL macro
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/dynapi/
H A DSDL_dynapi_overrides.h102 #define SDL_CloseAudio SDL_CloseAudio_REAL macro
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/dynapi/
H A DSDL_dynapi_overrides.h102 #define SDL_CloseAudio SDL_CloseAudio_REAL macro
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/dynapi/
H A DSDL_dynapi_overrides.h96 #define SDL_CloseAudio SDL_CloseAudio_REAL macro
/dports/x11/controllermap/SDL2-2.0.18/src/dynapi/
H A DSDL_dynapi_overrides.h96 #define SDL_CloseAudio SDL_CloseAudio_REAL macro
/dports/devel/sdl20/SDL2-2.0.18/src/dynapi/
H A DSDL_dynapi_overrides.h96 #define SDL_CloseAudio SDL_CloseAudio_REAL macro
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/src/
H A DSDL12_compat.c8062 SDL_CloseAudio(void) in SDL_CloseAudio() function
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_bindings.rs3295 pub fn SDL_CloseAudio(); in SDL_CloseAudio() function

12