Home
last modified time | relevance | path

Searched defs:SDL_INIT_EVERYTHING (Results 1 – 25 of 79) sorted by relevance

1234

/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL.h118 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/
H A DLRSDL.h60 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL.h68 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL.h54 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL.h68 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL.h68 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL.h74 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL.h68 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A DSDL.h114 #define SDL_INIT_EVERYTHING ( \ macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL.h68 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL.h68 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/
H A DSDL.h68 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL.h62 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL.h74 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL.h65 #define SDL_INIT_EVERYTHING 0x0000FFFF macro
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL.h118 #define SDL_INIT_EVERYTHING ( \ macro

1234