/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ |
H A D | keyboard.py | 46 SDL_IsScreenKeyboardShown = _bind("SDL_IsScreenKeyboardShown", [POINTER(SDL_Window)], SDL_bool) variable
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/src/ |
H A D | sdlew.c | 313 tSDL_IsScreenKeyboardShown *SDL_IsScreenKeyboardShown; variable
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/ |
H A D | SDL_video.c | 3593 SDL_IsScreenKeyboardShown(SDL_Window *window) in SDL_IsScreenKeyboardShown() function
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/ |
H A D | SDL_video.c | 3593 SDL_IsScreenKeyboardShown(SDL_Window *window) in SDL_IsScreenKeyboardShown() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/ |
H A D | SDL_video.c | 3612 SDL_IsScreenKeyboardShown(SDL_Window *window) in SDL_IsScreenKeyboardShown() function
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 237 #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 237 #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/ |
H A D | SDL_video.c | 3718 SDL_IsScreenKeyboardShown(SDL_Window *window) in SDL_IsScreenKeyboardShown() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 237 #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL macro
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/dports/devel/sdl20/SDL2-2.0.18/src/video/ |
H A D | SDL_video.c | 4179 SDL_IsScreenKeyboardShown(SDL_Window *window) in SDL_IsScreenKeyboardShown() function
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 231 #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL macro
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/dports/x11/controllermap/SDL2-2.0.18/src/video/ |
H A D | SDL_video.c | 4179 SDL_IsScreenKeyboardShown(SDL_Window *window) in SDL_IsScreenKeyboardShown() function
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/dports/x11/controllermap/SDL2-2.0.18/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 231 #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL macro
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/dports/devel/sdl20/SDL2-2.0.18/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 231 #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL macro
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/ |
H A D | sdl_bindings.rs | 9093 pub fn SDL_IsScreenKeyboardShown(window: *mut SDL_Window) -> SDL_bool; in SDL_IsScreenKeyboardShown() function
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/ |
H A D | sdl_bindings.rs | 9093 pub fn SDL_IsScreenKeyboardShown(window: *mut SDL_Window) -> SDL_bool; in SDL_IsScreenKeyboardShown() function
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