/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | sdl_sdl_audio_h.ads | 81 procedure SDL_PauseAudio (pause_on : int); -- ../include/SDL/SDL_audio.h:196 subprogspec
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/dports/devel/sdl12/SDL-1.2.15/src/audio/ |
H A D | SDL_audio.c | 592 void SDL_PauseAudio (int pause_on) in SDL_PauseAudio() function
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/audio/ |
H A D | SDL_audio.c | 591 void SDL_PauseAudio (int pause_on) in SDL_PauseAudio() function
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/dports/games/libretro-hatari/hatari-561c07e/libretro/include/ |
H A D | SDL.h | 73 #define SDL_PauseAudio(a); macro
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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ |
H A D | audio.py | 188 SDL_PauseAudio = _bind("SDL_PauseAudio", [c_int]) variable
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/ |
H A D | SDL.h | 101 #define SDL_PauseAudio(a); macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/locnet_al/ |
H A D | missing.cpp | 455 extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/locnet_al/ |
H A D | missing.cpp | 455 extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/audio/ |
H A D | SDL_audio.c | 1476 SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/devel/sdl20/SDL2-2.0.18/src/audio/ |
H A D | SDL_audio.c | 1623 SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/ |
H A D | SDL_audio.c | 1509 SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/ |
H A D | SDL_audio.c | 1509 SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/x11/controllermap/SDL2-2.0.18/src/audio/ |
H A D | SDL_audio.c | 1623 SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/ |
H A D | SDL_audio.c | 1509 SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/src/ |
H A D | sdlew.c | 339 tSDL_PauseAudio *SDL_PauseAudio; variable
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 90 #define SDL_PauseAudio SDL_PauseAudio_REAL macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 90 #define SDL_PauseAudio SDL_PauseAudio_REAL macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 90 #define SDL_PauseAudio SDL_PauseAudio_REAL macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 84 #define SDL_PauseAudio SDL_PauseAudio_REAL macro
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/dports/x11/controllermap/SDL2-2.0.18/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 84 #define SDL_PauseAudio SDL_PauseAudio_REAL macro
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/dports/devel/sdl20/SDL2-2.0.18/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 84 #define SDL_PauseAudio SDL_PauseAudio_REAL macro
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/src/ |
H A D | SDL12_compat.c | 8044 SDL_PauseAudio(int pause_on) in SDL_PauseAudio() function
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/ |
H A D | sdl_bindings.rs | 2911 pub fn SDL_PauseAudio(pause_on: libc::c_int); in SDL_PauseAudio() function
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/ |
H A D | sdl_bindings.rs | 2911 pub fn SDL_PauseAudio(pause_on: libc::c_int); in SDL_PauseAudio() function
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