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Searched defs:SDL_SetTextureAlphaMod (Results 1 – 17 of 17) sorted by relevance

/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/
H A Drender.py127 SDL_SetTextureAlphaMod = _bind("SDL_SetTextureAlphaMod", [POINTER(SDL_Texture), Uint8], c_int) variable
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/
H A DSDL_render.c656 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) in SDL_SetTextureAlphaMod() function
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/
H A DSDL_render.c656 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) in SDL_SetTextureAlphaMod() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/
H A DSDL_render.c656 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) in SDL_SetTextureAlphaMod() function
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/
H A DSDL_render.c743 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) in SDL_SetTextureAlphaMod() function
/dports/graphics/blender/blender-2.91.0/extern/sdlew/src/
H A Dsdlew.c145 tSDL_SetTextureAlphaMod *SDL_SetTextureAlphaMod; variable
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/dynapi/
H A DSDL_dynapi_overrides.h317 #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL macro
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/dynapi/
H A DSDL_dynapi_overrides.h317 #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL macro
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/
H A DSDL_video.c2167 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/dynapi/
H A DSDL_dynapi_overrides.h317 #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL macro
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/dynapi/
H A DSDL_dynapi_overrides.h311 #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL macro
/dports/x11/controllermap/SDL2-2.0.18/src/dynapi/
H A DSDL_dynapi_overrides.h311 #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL macro
/dports/devel/sdl20/SDL2-2.0.18/src/dynapi/
H A DSDL_dynapi_overrides.h311 #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL macro
/dports/devel/sdl20/SDL2-2.0.18/src/render/
H A DSDL_render.c1497 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) in SDL_SetTextureAlphaMod() function
/dports/x11/controllermap/SDL2-2.0.18/src/render/
H A DSDL_render.c1497 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) in SDL_SetTextureAlphaMod() function
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_bindings.rs16128 pub fn SDL_SetTextureAlphaMod(texture: *mut SDL_Texture, alpha: Uint8) -> libc::c_int; in SDL_SetTextureAlphaMod() function
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_bindings.rs16128 pub fn SDL_SetTextureAlphaMod(texture: *mut SDL_Texture, alpha: Uint8) -> libc::c_int; in SDL_SetTextureAlphaMod() function