1 /* 2 * This program is free software; you can redistribute it and/or 3 * modify it under the terms of the GNU General Public License 4 * as published by the Free Software Foundation; either version 2 5 * of the License, or (at your option) any later version. 6 * 7 * This program is distributed in the hope that it will be useful, 8 * but WITHOUT ANY WARRANTY; without even the implied warranty of 9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 * GNU General Public License for more details. 11 * 12 * You should have received a copy of the GNU General Public License 13 * along with this program; if not, write to the Free Software Foundation, 14 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 15 * 16 * The Original Code is Copyright (C) 2004 Blender Foundation. 17 * All rights reserved. 18 */ 19 20 #pragma once 21 22 /** \file 23 * \ingroup bke 24 */ 25 26 #ifdef __cplusplus 27 extern "C" { 28 #endif 29 30 struct Depsgraph; 31 struct Editing; 32 struct GPUOffScreen; 33 struct GSet; 34 struct ImBuf; 35 struct Main; 36 struct Mask; 37 struct ReportList; 38 struct Scene; 39 struct Sequence; 40 struct SequenceModifierData; 41 struct Stereo3dFormat; 42 struct StripColorBalance; 43 struct StripElem; 44 struct TextVars; 45 struct bContext; 46 struct bSound; 47 48 struct SeqIndexBuildContext; 49 50 #define EARLY_NO_INPUT -1 51 #define EARLY_DO_EFFECT 0 52 #define EARLY_USE_INPUT_1 1 53 #define EARLY_USE_INPUT_2 2 54 55 /* sequence iterator */ 56 57 typedef struct SeqIterator { 58 struct Sequence **array; 59 int tot, cur; 60 61 struct Sequence *seq; 62 int valid; 63 } SeqIterator; 64 65 void BKE_sequence_iterator_begin(struct Editing *ed, 66 SeqIterator *iter, 67 const bool use_current_sequences); 68 void BKE_sequence_iterator_next(SeqIterator *iter); 69 void BKE_sequence_iterator_end(SeqIterator *iter); 70 71 #define SEQ_ALL_BEGIN(ed, _seq) \ 72 { \ 73 SeqIterator iter_macro; \ 74 for (BKE_sequence_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \ 75 BKE_sequence_iterator_next(&iter_macro)) { \ 76 _seq = iter_macro.seq; 77 78 #define SEQ_ALL_END \ 79 } \ 80 BKE_sequence_iterator_end(&iter_macro); \ 81 } \ 82 ((void)0) 83 84 #define SEQ_CURRENT_BEGIN(_ed, _seq) \ 85 { \ 86 SeqIterator iter_macro; \ 87 for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \ 88 BKE_sequence_iterator_next(&iter_macro)) { \ 89 _seq = iter_macro.seq; 90 91 #define SEQ_CURRENT_END SEQ_ALL_END 92 93 typedef enum eSeqTaskId { 94 SEQ_TASK_MAIN_RENDER, 95 SEQ_TASK_PREFETCH_RENDER, 96 } eSeqTaskId; 97 98 typedef struct SeqRenderData { 99 struct Main *bmain; 100 struct Depsgraph *depsgraph; 101 struct Scene *scene; 102 int rectx; 103 int recty; 104 int preview_render_size; 105 int for_render; 106 int motion_blur_samples; 107 float motion_blur_shutter; 108 bool skip_cache; 109 bool is_proxy_render; 110 bool is_prefetch_render; 111 int view_id; 112 /* ID of task for asigning temp cache entries to particular task(thread, etc.) */ 113 eSeqTaskId task_id; 114 115 /* special case for OpenGL render */ 116 struct GPUOffScreen *gpu_offscreen; 117 // int gpu_samples; 118 // bool gpu_full_samples; 119 } SeqRenderData; 120 121 void BKE_sequencer_new_render_data(struct Main *bmain, 122 struct Depsgraph *depsgraph, 123 struct Scene *scene, 124 int rectx, 125 int recty, 126 int preview_render_size, 127 int for_render, 128 SeqRenderData *r_context); 129 130 int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); 131 132 /* Wipe effect */ 133 enum { 134 DO_SINGLE_WIPE, 135 DO_DOUBLE_WIPE, 136 /* DO_BOX_WIPE, */ /* UNUSED */ 137 /* DO_CROSS_WIPE, */ /* UNUSED */ 138 DO_IRIS_WIPE, 139 DO_CLOCK_WIPE, 140 }; 141 142 struct SeqEffectHandle { 143 bool multithreaded; 144 bool supports_mask; 145 146 /* constructors & destructor */ 147 /* init is _only_ called on first creation */ 148 void (*init)(struct Sequence *seq); 149 150 /* number of input strips needed 151 * (called directly after construction) */ 152 int (*num_inputs)(void); 153 154 /* load is called first time after readblenfile in 155 * get_sequence_effect automatically */ 156 void (*load)(struct Sequence *seqconst); 157 158 /* duplicate */ 159 void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag); 160 161 /* destruct */ 162 void (*free)(struct Sequence *seq, const bool do_id_user); 163 164 /* returns: -1: no input needed, 165 * 0: no early out, 166 * 1: out = ibuf1, 167 * 2: out = ibuf2 */ 168 int (*early_out)(struct Sequence *seq, float facf0, float facf1); 169 170 /* stores the y-range of the effect IPO */ 171 void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax); 172 173 /* stores the default facf0 and facf1 if no IPO is present */ 174 void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1); 175 176 /* execute the effect 177 * sequence effects are only required to either support 178 * float-rects or byte-rects 179 * (mixed cases are handled one layer up...) */ 180 181 struct ImBuf *(*execute)(const SeqRenderData *context, 182 struct Sequence *seq, 183 float cfra, 184 float facf0, 185 float facf1, 186 struct ImBuf *ibuf1, 187 struct ImBuf *ibuf2, 188 struct ImBuf *ibuf3); 189 190 struct ImBuf *(*init_execution)(const SeqRenderData *context, 191 struct ImBuf *ibuf1, 192 struct ImBuf *ibuf2, 193 struct ImBuf *ibuf3); 194 195 void (*execute_slice)(const SeqRenderData *context, 196 struct Sequence *seq, 197 float cfra, 198 float facf0, 199 float facf1, 200 struct ImBuf *ibuf1, 201 struct ImBuf *ibuf2, 202 struct ImBuf *ibuf3, 203 int start_line, 204 int total_lines, 205 struct ImBuf *out); 206 }; 207 208 /* ********************* prototypes *************** */ 209 210 /* ********************************************************************** 211 * sequencer.c 212 * 213 * sequencer render functions 214 * ********************************************************************** */ 215 double BKE_sequencer_rendersize_to_scale_factor(int size); 216 217 struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown); 218 struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, 219 float cfra, 220 struct Sequence *seq); 221 struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, 222 float cfra, 223 int chan_shown, 224 struct ListBase *seqbasep); 225 struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, 226 const SeqRenderData *context, 227 struct Sequence *seq, 228 float cfra, 229 float facf0, 230 float facf1, 231 struct ImBuf *ibuf1, 232 struct ImBuf *ibuf2, 233 struct ImBuf *ibuf3); 234 235 /* ********************************************************************** 236 * sequencer.c 237 * 238 * sequencer color space functions 239 * ********************************************************************** */ 240 241 void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, 242 struct ImBuf *ibuf, 243 bool make_float); 244 void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf); 245 void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]); 246 247 /* ********************************************************************** 248 * sequencer scene functions 249 * ********************************************************************** */ 250 struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc); 251 struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene); 252 void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user); 253 254 void BKE_sequencer_sort(struct Scene *scene); 255 256 struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se); 257 struct Sequence *BKE_sequencer_active_get(struct Scene *scene); 258 int BKE_sequencer_active_get_pair(struct Scene *scene, 259 struct Sequence **seq_act, 260 struct Sequence **seq_other); 261 void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq); 262 struct Mask *BKE_sequencer_mask_get(struct Scene *scene); 263 264 /* apply functions recursively */ 265 int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, 266 int (*apply_fn)(struct Sequence *seq, void *), 267 void *arg); 268 int BKE_sequencer_recursive_apply(struct Sequence *seq, 269 int (*apply_fn)(struct Sequence *, void *), 270 void *arg); 271 272 /* maintenance functions, mostly for RNA */ 273 /* extern */ 274 275 void BKE_sequencer_free_clipboard(void); 276 277 void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); 278 void BKE_sequencer_base_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase); 279 void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain); 280 281 void BKE_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata); 282 void BKE_sequence_free_anim(struct Sequence *seq); 283 const char *BKE_sequence_give_name(struct Sequence *seq); 284 ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset); 285 void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq); 286 void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq); 287 void BKE_sequence_reload_new_file(struct Main *bmain, 288 struct Scene *scene, 289 struct Sequence *seq, 290 const bool lock_range); 291 void BKE_sequence_movie_reload_if_needed(struct Main *bmain, 292 struct Scene *scene, 293 struct Sequence *seq, 294 bool *r_was_reloaded, 295 bool *r_can_produce_frames); 296 int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra); 297 int BKE_sequencer_get_shown_sequences(struct ListBase *seqbasep, 298 int cfra, 299 int chanshown, 300 struct Sequence **seq_arr_out); 301 302 struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); 303 304 /* intern */ 305 void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, 306 struct Sequence *changed_seq, 307 int len_change, 308 int ibuf_change); 309 bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, 310 struct Sequence *seq, 311 float cfra); 312 313 bool BKE_sequencer_proxy_rebuild_context(struct Main *bmain, 314 struct Depsgraph *depsgraph, 315 struct Scene *scene, 316 struct Sequence *seq, 317 struct GSet *file_list, 318 ListBase *queue); 319 void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, 320 short *stop, 321 short *do_update, 322 float *progress); 323 void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); 324 325 void BKE_sequencer_proxy_set(struct Sequence *seq, bool value); 326 /* ********************************************************************** 327 * seqcache.c 328 * 329 * Sequencer memory cache management functions 330 * ********************************************************************** */ 331 332 #define SEQ_CACHE_COST_MAX 10.0f 333 334 struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, 335 struct Sequence *seq, 336 float cfra, 337 int type, 338 bool skip_disk_cache); 339 void BKE_sequencer_cache_put(const SeqRenderData *context, 340 struct Sequence *seq, 341 float cfra, 342 int type, 343 struct ImBuf *i, 344 float cost, 345 bool skip_disk_cache); 346 bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, 347 struct Sequence *seq, 348 float cfra, 349 int type, 350 struct ImBuf *nval, 351 float cost, 352 bool skip_disk_cache); 353 bool BKE_sequencer_cache_recycle_item(struct Scene *scene); 354 void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int cfra); 355 void BKE_sequencer_cache_destruct(struct Scene *scene); 356 void BKE_sequencer_cache_cleanup_all(struct Main *bmain); 357 void BKE_sequencer_cache_cleanup(struct Scene *scene); 358 void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, 359 struct Sequence *seq, 360 struct Sequence *seq_changed, 361 int invalidate_types, 362 bool force_seq_changed_range); 363 void BKE_sequencer_cache_iterate(struct Scene *scene, 364 void *userdata, 365 bool callback_init(void *userdata, size_t item_count), 366 bool callback_iter(void *userdata, 367 struct Sequence *seq, 368 int cfra, 369 int cache_type, 370 float cost)); 371 bool BKE_sequencer_cache_is_full(struct Scene *scene); 372 373 /* ********************************************************************** 374 * seqprefetch.c 375 * 376 * Sequencer frame prefetching 377 * ********************************************************************** */ 378 379 void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, float cost); 380 void BKE_sequencer_prefetch_stop_all(void); 381 void BKE_sequencer_prefetch_stop(struct Scene *scene); 382 void BKE_sequencer_prefetch_free(struct Scene *scene); 383 bool BKE_sequencer_prefetch_need_redraw(struct Main *bmain, struct Scene *scene); 384 bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene); 385 void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end); 386 SeqRenderData *BKE_sequencer_prefetch_get_original_context(const SeqRenderData *context); 387 struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq, 388 struct Scene *scene); 389 390 /* ********************************************************************** 391 * seqeffects.c 392 * 393 * Sequencer effect strip management functions 394 * ********************************************************************** 395 */ 396 397 /* intern */ 398 struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); 399 void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force); 400 float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, 401 struct Sequence *seq, 402 float cfra, 403 int input); 404 405 /* extern */ 406 struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq); 407 int BKE_sequence_effect_get_num_inputs(int seq_type); 408 int BKE_sequence_effect_get_supports_mask(int seq_type); 409 void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user); 410 void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user); 411 412 /* ********************************************************************** 413 * Sequencer editing functions 414 * ********************************************************************** 415 */ 416 417 /* for transform but also could use elsewhere */ 418 int BKE_sequence_tx_get_final_left(struct Sequence *seq, bool metaclip); 419 int BKE_sequence_tx_get_final_right(struct Sequence *seq, bool metaclip); 420 void BKE_sequence_tx_set_final_left(struct Sequence *seq, int val); 421 void BKE_sequence_tx_set_final_right(struct Sequence *seq, int val); 422 void BKE_sequence_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag); 423 bool BKE_sequence_tx_test(struct Sequence *seq); 424 bool BKE_sequence_tx_fullupdate_test(struct Sequence *seq); 425 bool BKE_sequence_single_check(struct Sequence *seq); 426 void BKE_sequence_single_fix(struct Sequence *seq); 427 bool BKE_sequence_test_overlap(struct ListBase *seqbasep, struct Sequence *test); 428 void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta); 429 void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); 430 const struct Sequence *BKE_sequencer_foreground_frame_get(const struct Scene *scene, int frame); 431 struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq); 432 struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, 433 struct Sequence *meta /* = NULL */, 434 struct Sequence *seq); 435 436 void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); 437 void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst); 438 bool BKE_sequence_base_shuffle_ex(struct ListBase *seqbasep, 439 struct Sequence *test, 440 struct Scene *evil_scene, 441 int channel_delta); 442 bool BKE_sequence_base_shuffle(struct ListBase *seqbasep, 443 struct Sequence *test, 444 struct Scene *evil_scene); 445 bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, 446 struct Scene *evil_scene, 447 ListBase *markers, 448 const bool use_sync_markers); 449 bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase); 450 void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); 451 struct Sequence *BKE_sequence_dupli_recursive(const struct Scene *scene_src, 452 struct Scene *scene_dst, 453 struct ListBase *new_seq_list, 454 struct Sequence *seq, 455 int dupe_flag); 456 int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); 457 458 bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur); 459 void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); 460 void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); 461 void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); 462 void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq); 463 void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); 464 void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target); 465 void BKE_sequence_invalidate_cache_in_range(struct Scene *scene, 466 struct Sequence *seq, 467 struct Sequence *range_mask, 468 int invalidate_types); 469 470 void BKE_sequencer_update_sound_bounds_all(struct Scene *scene); 471 void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq); 472 void BKE_sequencer_update_muting(struct Editing *ed); 473 void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); 474 475 void BKE_sequencer_refresh_sound_length(struct Main *bmain, struct Scene *scene); 476 477 void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); 478 void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src, 479 struct Scene *scene_dst, 480 struct ListBase *nseqbase, 481 const struct ListBase *seqbase, 482 int dupe_flag, 483 const int flag); 484 bool BKE_sequence_is_valid_check(struct Sequence *seq); 485 486 void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce); 487 488 struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase, 489 const char *name, 490 bool recursive); 491 492 /* api for adding new sequence strips */ 493 typedef struct SeqLoadInfo { 494 int start_frame; 495 int end_frame; 496 int channel; 497 int flag; /* use sound, replace sel */ 498 int type; 499 int len; /* only for image strips */ 500 char path[1024]; /* 1024 = FILE_MAX */ 501 502 /* multiview */ 503 char views_format; 504 struct Stereo3dFormat *stereo3d_format; 505 506 /* return values */ 507 char name[64]; 508 struct Sequence *seq_sound; /* for movie's */ 509 int tot_success; 510 int tot_error; 511 } SeqLoadInfo; 512 513 /* SeqLoadInfo.flag */ 514 #define SEQ_LOAD_REPLACE_SEL (1 << 0) 515 #define SEQ_LOAD_FRAME_ADVANCE (1 << 1) 516 #define SEQ_LOAD_MOVIE_SOUND (1 << 2) 517 #define SEQ_LOAD_SOUND_CACHE (1 << 3) 518 #define SEQ_LOAD_SYNC_FPS (1 << 4) 519 #define SEQ_LOAD_SOUND_MONO (1 << 5) 520 521 /* seq_dupli' flags */ 522 #define SEQ_DUPE_UNIQUE_NAME (1 << 0) 523 #define SEQ_DUPE_CONTEXT (1 << 1) 524 #define SEQ_DUPE_ANIM (1 << 2) 525 #define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */ 526 #define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4) 527 528 /* use as an api function */ 529 typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *); 530 531 struct Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine, int type); 532 533 /* Generate new UUID for the given sequence. */ 534 void BKE_sequence_session_uuid_generate(struct Sequence *sequence); 535 536 void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); 537 void BKE_sequence_init_colorspace(struct Sequence *seq); 538 539 float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq); 540 float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra); 541 542 /* RNA enums, just to be more readable */ 543 enum { 544 SEQ_SIDE_NONE = 0, 545 SEQ_SIDE_LEFT, 546 SEQ_SIDE_RIGHT, 547 SEQ_SIDE_BOTH, 548 SEQ_SIDE_NO_CHANGE, 549 }; 550 int BKE_sequencer_find_next_prev_edit(struct Scene *scene, 551 int cfra, 552 const short side, 553 const bool do_skip_mute, 554 const bool do_center, 555 const bool do_unselected); 556 557 struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, 558 ListBase *seqbasep, 559 struct SeqLoadInfo *seq_load); 560 struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, 561 ListBase *seqbasep, 562 struct SeqLoadInfo *seq_load); 563 struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, 564 ListBase *seqbasep, 565 struct SeqLoadInfo *seq_load); 566 567 /* copy/paste */ 568 extern ListBase seqbase_clipboard; 569 extern int seqbase_clipboard_frame; 570 571 /* modifiers */ 572 typedef struct SequenceModifierTypeInfo { 573 /* default name for the modifier */ 574 char name[64]; /* MAX_NAME */ 575 576 /* DNA structure name used on load/save filed */ 577 char struct_name[64]; /* MAX_NAME */ 578 579 /* size of modifier data structure, used by allocation */ 580 int struct_size; 581 582 /* data initialization */ 583 void (*init_data)(struct SequenceModifierData *smd); 584 585 /* free data used by modifier, 586 * only modifier-specific data should be freed, modifier descriptor would 587 * be freed outside of this callback 588 */ 589 void (*free_data)(struct SequenceModifierData *smd); 590 591 /* copy data from one modifier to another */ 592 void (*copy_data)(struct SequenceModifierData *smd, struct SequenceModifierData *target); 593 594 /* apply modifier on a given image buffer */ 595 void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask); 596 } SequenceModifierTypeInfo; 597 598 const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type); 599 600 struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, 601 const char *name, 602 int type); 603 bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd); 604 void BKE_sequence_modifier_clear(struct Sequence *seq); 605 void BKE_sequence_modifier_free(struct SequenceModifierData *smd); 606 void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd); 607 struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq, 608 const char *name); 609 struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, 610 struct Sequence *seq, 611 struct ImBuf *ibuf, 612 int cfra); 613 void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq); 614 615 int BKE_sequence_supports_modifiers(struct Sequence *seq); 616 617 /* internal filters */ 618 struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, 619 int mask_input_type, 620 struct Sequence *mask_sequence, 621 struct Mask *mask_id, 622 int cfra, 623 int fra_offset, 624 bool make_float); 625 void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, 626 struct ImBuf *ibuf, 627 float mul, 628 bool make_float, 629 struct ImBuf *mask_input); 630 631 void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra); 632 bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports); 633 bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); 634 void BKE_sequencer_flag_for_removal(struct Scene *scene, 635 struct ListBase *seqbase, 636 struct Sequence *seq); 637 void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase); 638 639 /* A debug and development function which checks whether sequences have unique UUIDs. 640 * Errors will be reported to the console. */ 641 void BKE_sequencer_check_uuids_unique_and_report(const struct Scene *scene); 642 643 #ifdef __cplusplus 644 } 645 #endif 646