1 #pragma once 2 3 enum _eSecurityStatus 4 { 5 SECSTATUS_DISARMED = 0, 6 SECSTATUS_ARMEDHOME, 7 SECSTATUS_ARMEDAWAY, 8 }; 9 10 enum _eSceneGroupType 11 { 12 SGTYPE_SCENE = 0, 13 SGTYPE_GROUP 14 }; 15
1 #pragma once 2 3 enum _eSecurityStatus 4 { 5 SECSTATUS_DISARMED = 0, 6 SECSTATUS_ARMEDHOME, 7 SECSTATUS_ARMEDAWAY, 8 }; 9 10 enum _eSceneGroupType 11 { 12 SGTYPE_SCENE = 0, 13 SGTYPE_GROUP 14 }; 15