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Searched defs:SamplePlayer (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/SoundChips/
H A DSamplePlayer.c38 struct SamplePlayer struct
62 void samplePlayerReset(SamplePlayer* samplePlayer) { in samplePlayerReset() argument
H A DSamplePlayer.h37 typedef struct SamplePlayer SamplePlayer; typedef
/dports/audio/giada/giada-0.17.1/src/core/channels/
H A DsamplePlayer.cpp40 SamplePlayer::SamplePlayer(ChannelState* c) in SamplePlayer() function in giada::m::SamplePlayer
52 SamplePlayer::SamplePlayer(const SamplePlayer& o, ChannelState* c) in SamplePlayer() function in giada::m::SamplePlayer
65 SamplePlayer::SamplePlayer(const patch::Channel& p, ChannelState* c) in SamplePlayer() function in giada::m::SamplePlayer
/dports/audio/milkytracker/MilkyTracker-1.03.00/src/tracker/
H A DSamplePlayer.h45 SamplePlayer(ModuleEditor& moduleEditor, PlayerController& playerController) : in SamplePlayer() function
/dports/audio/giada/giada-0.17.1/src/glue/
H A DactionEditor.h43 class SamplePlayer; variable
H A Dchannel.h44 class SamplePlayer; variable
/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/src/core/sampling/
H A DSamplePlayer.cpp28 SamplePlayer::SamplePlayer() in SamplePlayer() function in lsp::SamplePlayer
/dports/audio/sonic-visualiser/sonic-visualiser-4.0.1/svcore/plugin/plugins/
H A DSamplePlayer.cpp134 SamplePlayer::SamplePlayer(int sampleRate) : in SamplePlayer() function in SamplePlayer
/dports/devel/godot2/godot-2.1.6-stable/scene/audio/
H A Dsample_player.cpp683 SamplePlayer::SamplePlayer() { in SamplePlayer() function in SamplePlayer
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/audio/
H A Dsample_player.cpp683 SamplePlayer::SamplePlayer() { in SamplePlayer() function in SamplePlayer