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Searched defs:SetControllerLayouts (Results 1 – 4 of 4) sorted by relevance

/dports/games/kodi-addon-game.libretro/game.libretro-2.2.0-Matrix/src/
H A Dclient.cpp332 void CGameLibRetro::SetControllerLayouts(const std::vector<kodi::addon::GameControllerLayout>& cont… in SetControllerLayouts() function in CGameLibRetro
/dports/games/kodi-addon-game.libretro/game.libretro-2.2.0-Matrix/src/input/
H A DInputManager.cpp42 void CInputManager::SetControllerLayouts(const std::vector<kodi::addon::GameControllerLayout>& cont… in SetControllerLayouts() function in CInputManager
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/addons/input/
H A DGameClientInput.cpp238 void CGameClientInput::SetControllerLayouts(const ControllerVector& controllers) in SetControllerLayouts() function in CGameClientInput
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/kodi-dev-kit/include/kodi/addon-instance/
H A DGame.h716 …virtual void SetControllerLayouts(const std::vector<kodi::addon::GameControllerLayout>& controller… in SetControllerLayouts() function