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Searched defs:SetFade (Results 1 – 11 of 11) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Daudio_decoder.cpp189 void AudioDecoder::SetFade(int end, std::chrono::milliseconds duration) { in SetFade() function in AudioDecoder
H A Daudio_resampler.cpp294 void AudioResampler::SetFade(int end, std::chrono::milliseconds duration) { in SetFade() function in AudioResampler
H A Daudio_generic.cpp499 void GenericAudio::BgmChannel::SetFade(int fade) { in SetFade() function in GenericAudio::BgmChannel
H A Daudio_decoder_midi.cpp175 void AudioDecoderMidi::SetFade(int end, std::chrono::milliseconds duration) { in SetFade() function in AudioDecoderMidi
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/ProgressBar.ocd/BarProgressBar.ocd/
H A DScript.c197 func SetFade(int a) in SetFade() function
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_main.cpp1013 void VOpenGLDrawer::SetFade(vuint32 NewFade) in SetFade() function in VOpenGLDrawer
H A Dd3d_main.cpp857 void VDirect3DDrawer::SetFade(vuint32 NewFade) in SetFade() function in VDirect3DDrawer
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DScriptedAnimation.cpp731 void ScriptedAnimation::SetFade(ieByte initial, int speed) in SetFade() function in GemRB::ScriptedAnimation
/dports/games/tmatrix/TMatrix-1.4/src/
H A DParser.cpp322 void SetFade(bool fade, RainProperties &rainProperties) in SetFade() function
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/ui/views/tabs/
H A Dtab_hover_card_bubble_view.cc379 void SetFade(double percent) { in SetFade() function in TabHoverCardBubbleView::FadeLabel
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_sectors.cpp700 void sector_t::SetFade(int r, int g, int b) in SetFade() function in sector_t