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Searched defs:SetSZPF_Byte (Results 1 – 18 of 18) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/cpu/nec/
H A Dnecmacro.h15 #define SetSZPF_Byte(x) (nec_state->SignVal=nec_state->ZeroVal=nec_state->ParityVal=(INT8)(x)) macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/cpu/nec/
H A Dnecmacro.h15 #define SetSZPF_Byte(x) (nec_state->SignVal=nec_state->ZeroVal=nec_state->ParityVal=(INT8)(x)) macro
/dports/emulators/mess/mame-mame0226/src/devices/cpu/nec/
H A Dnecmacro.h17 #define SetSZPF_Byte(x) (m_SignVal=m_ZeroVal=m_ParityVal=(int8_t)(x)) macro
/dports/emulators/mame/mame-mame0226/src/devices/cpu/nec/
H A Dnecmacro.h17 #define SetSZPF_Byte(x) (m_SignVal=m_ZeroVal=m_ParityVal=(int8_t)(x)) macro
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/cpu/i86/
H A Di86.h44 #define SetSZPF_Byte(x) (I.ParityVal = I.SignVal = I.ZeroVal = (INT8)(x)) macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/i86/
H A Di86.h46 #define SetSZPF_Byte(x) (I.ParityVal = I.SignVal = I.ZeroVal = (INT8)(x)) macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/i86/
H A Di86.h46 #define SetSZPF_Byte(x) (I.ParityVal = I.SignVal = I.ZeroVal = (INT8)(x)) macro
/dports/games/libretro-beetle_wswan/beetle-wswan-libretro-5b03d1b/mednafen/wswan/
H A Dv30mz-private.h50 #define SetSZPF_Byte(x) (I.SignVal=I.ZeroVal=I.ParityVal=(int8)(x)) macro
/dports/emulators/mednafen/mednafen/src/wswan/
H A Dv30mz-private.h30 #define SetSZPF_Byte(x) (I.SignVal=I.ZeroVal=I.ParityVal=(int8)(x)) macro
/dports/emulators/mess/mame-mame0226/src/devices/cpu/v60/
H A Dv60.cpp151 #define SetSZPF_Byte(x) {_Z = ((uint8_t)(x) == 0); _S = ((x)&0x80) ? 1 : 0; } macro
/dports/emulators/mame/mame-mame0226/src/devices/cpu/v60/
H A Dv60.cpp151 #define SetSZPF_Byte(x) {_Z = ((uint8_t)(x) == 0); _S = ((x)&0x80) ? 1 : 0; } macro
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/cpu/nec/
H A Dnec.h34 #define SetSZPF_Byte(x) (I.SignVal=I.ZeroVal=I.ParityVal=(INT8)(x)) macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/nec/
H A Dnec.h36 #define SetSZPF_Byte(x) (I.SignVal=I.ZeroVal=I.ParityVal=(INT8)(x)) macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/nec/
H A Dnec.h36 #define SetSZPF_Byte(x) (I.SignVal=I.ZeroVal=I.ParityVal=(INT8)(x)) macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/v60/
H A Dv60.c41 #define SetSZPF_Byte(x) {_Z = ((UINT8)(x)==0); _S = ((x)&0x80) ? 1 : 0; } macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/v60/
H A Dv60.c41 #define SetSZPF_Byte(x) {_Z = ((UINT8)(x)==0); _S = ((x)&0x80) ? 1 : 0; } macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/cpu/v60/
H A Dv60.cpp503 #define SetSZPF_Byte(x) {_Z = ((UINT8)(x)==0); _S = ((x)&0x80) ? 1 : 0; } macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/cpu/v60/
H A Dv60.cpp561 #define SetSZPF_Byte(x) {_Z = ((UINT8)(x)==0); _S = ((x)&0x80) ? 1 : 0; } macro