/dports/games/endless-sky/endless-sky-0.9.14/source/ |
H A D | Audio.h | 20 class Sound; variable
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/dports/devel/taskflow/taskflow-3.2.0/3rd-party/tbb/examples/concurrent_hash_map/count_strings/ |
H A D | count_strings.cpp | 88 struct Sound { struct 92 Sound Vowels[] = { argument
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/dports/devel/tbb/oneTBB-2020.3/examples/concurrent_hash_map/count_strings/ |
H A D | count_strings.cpp | 88 struct Sound { struct 92 Sound Vowels[] = { argument
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Sounds/ |
H A D | Sounds.cs | 15 public class Sound { class 33 public Sound(int sampleRate, int bitsPerSample, byte[][] bytes) { in Sound() method in OpenBveApi.Sounds.Sound
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pink/objects/actions/ |
H A D | action_talk.h | 30 class Sound; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/pink/objects/actions/ |
H A D | action_talk.h | 30 class Sound; variable
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/dports/audio/praat/praat-6.2.03/dwtools/ |
H A D | AnalyticSound.h | 25 Thing_define (AnalyticSound, Sound) { in Thing_define() argument
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H A D | Electroglottogram.h | 27 Thing_define (Electroglottogram, Sound) { in Thing_define() argument
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/dports/devel/sfml/SFML-2.5.1/include/SFML/Audio/ |
H A D | Sound.hpp | 45 class SFML_AUDIO_API Sound : public SoundSource class
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/dports/games/qnetwalk/qnetwalk-1.7.0/src/ |
H A D | sound.cpp | 13 Sound::Sound(const char * filename) in Sound() function in Sound
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/dports/games/kblocks/kblocks-21.12.3/src/ |
H A D | SoundInterface.h | 13 enum class Sound { enum
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/dports/graphics/blender/blender-2.91.0/extern/audaspace/bindings/python/ |
H A D | PySound.h | 27 } Sound; typedef
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/dports/games/gltron/gltron-0.70/nebu/audio/ |
H A D | SourceEngine.cpp | 3 namespace Sound { namespace
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H A D | SourceCopy.cpp | 5 namespace Sound { namespace
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/ |
H A D | AudioManager.h | 9 class Sound; variable
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwscript/ |
H A D | soundextensions.hpp | 16 namespace Sound namespace
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/dports/audio/praat/praat-6.2.03/fon/ |
H A D | SoundSet.h | 28 Collection_define (SoundSet, OrderedOf, Sound) { in Collection_define() argument
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/audio/ |
H A D | sound.cpp | 23 DENG2_PIMPL(Sound) in DENG2_PIMPL() argument 59 DENG2_AUDIENCE_METHOD(Sound, Play) in DENG2_AUDIENCE_METHOD() argument
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/dports/net/kf5-kcontacts/kcontacts-5.89.0/src/ |
H A D | vcardtool_p.h | 22 class Sound; variable
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/dports/games/scorched3d/scorched/src/client/sound/ |
H A D | SoundSource.h | 26 class Sound; variable
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/dports/archivers/deutex/deutex-5.2.2/ |
H A D | NEWS.adoc | 255 Sound subsection 441 Sound subsection 471 Sound subsection 550 Sound subsection 733 Sound subsection 817 Sound subsection
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/dports/devel/upp/upp/examples/Synth/ |
H A D | Synth.h | 46 struct Sound { struct 54 Sound(); argument
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/ |
H A D | fader.h | 108 class Sound; variable 111 friend class Sound; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/ |
H A D | fader.h | 108 class Sound; variable 111 friend class Sound; variable
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/dports/games/kblocks/kblocks-21.12.3/src/Testing/ |
H A D | MockSound.h | 24 void playSound(Sound) override {} in playSound() argument
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