Searched defs:SoundImpl (Results 1 – 3 of 3) sorted by relevance
41 struct SoundImpl { struct42 Mix_Chunk *ch;43 int loopchan; // channel the sound may be looping on. -1 if not looping44 …t playchan; // channel the sound was last played on (looping does NOT set this). -1 if never played
104 SoundImpl::SoundImpl(std::shared_ptr<Resource> resource, int32_t volume) in SoundImpl() function in openage::audio::SoundImpl
24 typedef struct SoundImpl SoundImpl; typedef