/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/ |
H A D | audio.h | 39 #define StopSound myStopSound macro
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H A D | audio.c | 119 StopSound(void) in StopSound() function
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H A D | wsl.c | 261 void StopSound () in StopSound() function
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/ |
H A D | uSound.pas | 88 procedure StopSound(snd: TSound); procedure 89 procedure StopSound(snd: TSound; soundAsMusic: boolean); procedure
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/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/ |
H A D | uSound.pas | 88 procedure StopSound(snd: TSound); procedure 89 procedure StopSound(snd: TSound; soundAsMusic: boolean); procedure
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/dports/emulators/adamem/adamem-1.0_4/ |
H A D | Sound.c | 180 void StopSound (void) in StopSound() function 271 void StopSound (void) { }; in StopSound() function
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Sound/ |
H A D | AmbientSound.cs | 93 void StopSound() in StopSound() method in OpenRA.Mods.Common.Traits.Sound.AmbientSound
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | sndseq.h | 90 FName StopSound; variable
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/ |
H A D | api_sound.h | 114 void (*StopSound)(int soundId, struct mobj_s const *emitter/*, flags = 0*/); in DENG_API_TYPEDEF() local
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/dports/games/shootingstar/shootingstar-1.2.0/src/engine/ |
H A D | cMixer.cpp | 120 cMixer::StopSound ( int channel, int delay ) in StopSound() function in cMixer
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/dports/games/uqm/uqm-0.8.0/src/libs/sound/ |
H A D | sound.c | 34 StopSound (void) in StopSound() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | s_sndseq.h | 76 FSoundID StopSound; member
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/dports/games/sdl_scavenger/sdlscav-145/ |
H A D | sound.c | 184 void StopSound(int num) in StopSound() function
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/ |
H A D | DummySoundEngine.cs | 56 public void StopSound(ISound sound) { } in StopSound() method in OpenRA.Platforms.Default.DummySoundEngine
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_entity.cpp | 554 void VEntity::StopSound(vint32 channel) in StopSound() function in VEntity 693 IMPLEMENT_FUNCTION(VEntity, StopSound) in IMPLEMENT_FUNCTION() argument
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H A D | p_thinker.cpp | 185 void VThinker::StopSound(vint32 origin_id, vint32 channel) in StopSound() function in VThinker
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Sound/ |
H A D | SoundDevice.cs | 26 void StopSound(ISound sound); in StopSound() method
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Audio/ |
H A D | Audio.cpp | 212 void Audio::StopSound(Sound* soundClip) in StopSound() function in Urho3D::Audio
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/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/ |
H A D | audio.cpp | 421 void AudioEngine::StopSound(const std::string& filename) { in StopSound() function in hoa_audio::AudioEngine
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/dports/games/openbve/OpenBVE-1.8.2.1/source/SoundManager/ |
H A D | Sounds.cs | 448 public void StopSound(SoundSource source) in StopSound() method in SoundManager.SoundsBase
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/dports/games/spacezero/spacezero/src/ |
H A D | sound.c | 445 int StopSound(int sid){ in StopSound() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | i_sound.h | 142 void (*StopSound)(int channel); member
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | i_sound.h | 142 void (*StopSound)(int channel); member
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | ScriptedAnimation.cpp | 581 void ScriptedAnimation::StopSound() in StopSound() function in GemRB::ScriptedAnimation
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/ |
H A D | audio.cpp | 430 void AudioEngine::StopSound(const std::string &filename) in StopSound() function in vt_audio::AudioEngine
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